Remove energy for aq and war.... or reduce time
KillerB
Member Posts: 14 ★
What benefit does the energy in war and aq have???
I mean not everyone has time to log in to the game every 5 hours just to advance and then wait for nodes to clear and then login 5 hours after...
I suggest removing the energy limit altogether or at the very least reduce the regeneration time and increase the limit from 5 to 10....
I mean not everyone has time to log in to the game every 5 hours just to advance and then wait for nodes to clear and then login 5 hours after...
I suggest removing the energy limit altogether or at the very least reduce the regeneration time and increase the limit from 5 to 10....
2
Comments
Please consider for QoL purposes, everyone would appreciate that.
It is simply to manage boosts and available time more efficiently (and sometimes, just let people sleep instead of staying up to do their path if they need to do a miniboss after it).
In wars if you start at the beginning and are the first to move right or left you can't reach the miniboss in that section at once. It's because we start with 5 energy and to reach the first miniboss you need 6 unless you're on path 5.
To do the miniboss you either:
- log in, move to the nearest defender and wait for energy,
- coordinate with others, sometimes getting them to log in when they are busy or unavailable.
It especially inconveniences those for whom wars start at night because they need to stay up an hour longer to be able to do their path.
Sure others can lend energy but this is overcomplicating things when everything can be solved with +1 energy at the start.
Since then, you already start out with more up-front energy that what was the case back then.
The Maximum energy is more than it was back then.
It takes less time to get more energy than it did back then.
And (not really energy related, but another speed improvement that has taken place since then), linked nodes to mini bosses have been greatly reduced or eliminated in many instances, allowing moving past mini bosses without waiting on as many path clearings beforehand.
Please CLOSE.