White Mags PreFight Parry Pushback
MachoNacho
Member Posts: 372 ★★★
Anyone else been noticing that after activating the prefight for White Mags, when you go to parry stun the opponent, there is a significant amount of distance that the player gets pushed back away from the defender? This reminds me when this used to happen in the first years of the game.
I recall this was labeled as a bug and was soon fixed due to the players being left at a disadvantage needing to dash back in before the parry duration expired.
Is this really working as intended..? Seems bugged.
I recall this was labeled as a bug and was soon fixed due to the players being left at a disadvantage needing to dash back in before the parry duration expired.
Is this really working as intended..? Seems bugged.
14
Comments
I tried taking white magneto into ROL with AA, doom, classic vision and prof x but it didn't happen in a few fights I did against WS using all of them so as I say I don't know if it depends on any of the above mentioned variables that I can't easily recreate now that that quest is over. I am not sure those were some of the champs I noticed it using before so it might be some others also but I don't know. Sorry I can't provide anything concrete at this time.
I'm playing on a Samsung Galaxy S7, Android 8.0.0, with the latest version of the game installed (v33.3.1)
When you use the White Mags pre-fight, which turns parry stuns into passive stuns, your champion gets knocked back about 1/4 the width of the screen when he/she block-parries (instead of remaining at the point where the block-parry occurs).
Dr. Zola
Its like its now a feature and no longer a bug as this issue has existed since White mags buff
Update please.
Dr. Zola
Without prefight
Some fights it's even much worse then that.
@Kabam Zibiit can you confirm there has been a fix done in this?
Dr. Zola
Let's go!