BG’s just reset and the objectives still require 30 wins

The new objective set just rolled in and I noticed its still at 30 wins. Wanted to know if there is any plans going forward to decrease this number?
I’ve seen heaps of comments suggesting they can’t do EQ anymore because of the rigorous energy demands BGs needs.
The 45 unit recharge cost is also outstandingly high, why so much for a beta?
Anyways, lowering the objectives required to 15 wins (while keeping the same token rewards) handles the intensive energy and units charge. Keep in mind that not all players can grind every day to be able to span the objectives across the week. Most are occupied with jobs/school/social life etc, and on top of that there’s still alliance content that you have to log in for
I’ve seen heaps of comments suggesting they can’t do EQ anymore because of the rigorous energy demands BGs needs.
The 45 unit recharge cost is also outstandingly high, why so much for a beta?
Anyways, lowering the objectives required to 15 wins (while keeping the same token rewards) handles the intensive energy and units charge. Keep in mind that not all players can grind every day to be able to span the objectives across the week. Most are occupied with jobs/school/social life etc, and on top of that there’s still alliance content that you have to log in for
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Also, some people can do both. It just requires refills, or good planning. Not everyone will, so you just have to prioritize the better rewards. That is how any good game provides variety and incentives.
If you feel the event quest is more worthy of your energy, do that instead of battlegrounds. It is simply a matter of choosing. For me the normal event quest does not really give rewards that will progress my account much. While the new 6 stars I can easily get from battlegrounds might. So I choose to spend my energy there. If a thronebreaker difficulty comes along that might have like 10% of both t3a and t6b I might quit battlegrounds and focus on eventquest.