ClintBeastwood wrote: » AW Matchmaking Question (Forgive me if it has already been discussed - tried my best to read through 17 pages) Has there been a confirmed change to the matchmaking system? My alliance is a high prestige 12 million alliance (30 guys who just want to do 5x5) but we cant seem to get matchups against alliances rated equivalently. Most of our matchups are against 13-14mill alliances with war ratings ranging anywhere from 250-50 points higher then ours. I chalked off the first few as dumb luck but its now probably 10+ straight wars against massive alliances. Oh yea, best part: This is happening in tiers 4 - 7. Pre 15.0, this wouldnt have been that big of a deal but considering alliance wars are now roster wars, consistently getting matched against alliances 1-2 million higher then us is outrageous.
Mmx1991 wrote: » Are we playing a game here or learning Microsoft Excel?
Wolvie wrote: » Does this node look reasonably healthy to you Kabam?https://youtu.be/kFksoigjozU Exactly what kind of planning would we need here? You explicitly stated that you took out defender kill points because it discouraged players from attacking and instilled feelings of defeat. What kind of feeling do you think 20k heals every 6 seconds gives to players other than contempt for having to spend units on a largely unbeatable node? We lost war cause we gave up on this node. It "discouraged us from continuing our assault on the opposing alliance". What do you have to say about this?
Mmx1991 wrote: » Aside from running a spreadsheet, winning is entirely out of your hands no matter how well you play. This is the very definition of anti-competition. It's anti-game. Are we playing a game here or learning Microsoft Excel?
Anonymous wrote: » Wolvie wrote: » Does this node look reasonably healthy to you Kabam?https://youtu.be/kFksoigjozU Exactly what kind of planning would we need here? You explicitly stated that you took out defender kill points because it discouraged players from attacking and instilled feelings of defeat. What kind of feeling do you think 20k heals every 6 seconds gives to players other than contempt for having to spend units on a largely unbeatable node? We lost war cause we gave up on this node. It "discouraged us from continuing our assault on the opposing alliance". What do you have to say about this? I agree with your post, but there is an easy answer to ultron on that node. Guilli would make it pretty easy.
Juggerneyks wrote: » Anonymous wrote: » Wolvie wrote: » Does this node look reasonably healthy to you Kabam?https://youtu.be/kFksoigjozU Exactly what kind of planning would we need here? You explicitly stated that you took out defender kill points because it discouraged players from attacking and instilled feelings of defeat. What kind of feeling do you think 20k heals every 6 seconds gives to players other than contempt for having to spend units on a largely unbeatable node? We lost war cause we gave up on this node. It "discouraged us from continuing our assault on the opposing alliance". What do you have to say about this? I agree with your post, but there is an easy answer to ultron on that node. Guilli would make it pretty easy. actually she can be hit or miss on this node, sometimes its hard to line up her regen degen with the arc overload
LeNoirFaineant wrote: » @winterthur maybe I'm missing something but the boss has always been boosted by the mini bosses. That's why you have to take out the minis. My apologies if I misunderstood your post and am stating the obvious.
winterthur wrote: » LeNoirFaineant wrote: » @winterthur maybe I'm missing something but the boss has always been boosted by the mini bosses. That's why you have to take out the minis. My apologies if I misunderstood your post and am stating the obvious. In the previous week at Tier 11, and quite a few weeks, it was not boosted.
DNA3000 wrote: » That's interesting. I was unaware that there were tiers in which the minibosses were not linked nodes.
WoodyNailsome wrote: » Do the nodes change for each War? We had 3 Wars recently. 1st had no boss linked nodes & less nodes overall. 2nd boss was linked to mini bosses & harder nodes. 3rd was back to the way 1st was set up. What's going in?