Yes. I came here for the exact same reason. I’m exploring 6.2.1 and the champion health pool has gone up significantly. I’m not sure about the attack rating, but these defenders are definitely more beefy. @Kabam Miike@Kabam Zibiit
Here’s the before and after for the Agent Venom at the start of 6.1.1. Looks like the health increased by almost 50%. I was under the impression that values were being lowered across the board, not sure if I misunderstood something.
Ya know, I’ve given it more thought. It didn’t say they’d be tuned downward, and it said it was based on high rank 5 champs. Many of us cleared a lot with r4 champs. Maybe this is our fault?
It depends on the amount of fights in the path. Paths with more opponents have lower HP on each fight, and paths with less opponents have more HP on each fight.
lol!! What an absolute belter! All along they meant they were making it harder and we thought it was being nerfed! 😂 Nice one kabam! Caught everyone off guard and wasted tons of people’s items in the process. So glad I put that horrible piece of content behind me years ago
Nah, it got be a bug or some… because on 6.1.1 the MOON KNIGHT had 25k PI yesterday, today he had 31k PI and a higher attack rating. I wish I would’ve taken a screenshot, thought I was crazy!!!
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@Kabam Miike @Kabam Zibiit
Do you remember the old attack value?
Here’s the before and after for the Agent Venom at the start of 6.1.1. Looks like the health increased by almost 50%. I was under the impression that values were being lowered across the board, not sure if I misunderstood something.