Eq 3.1
Dave7099
Member Posts: 521 ★★★★
I just can't fathom the logic behind putting bleed immune champs on this path. It boggles my mind
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Comments
With Apoc, did he stun on the first party? I didn't have to reparry at all with him like other mutants and was wondering why.
But frankly the 1st run cost me 6 revives on Hulkling, I have no idea how to fight him atm. Then later become easy one shot with CGR, BWCV, SS and….Ronan cheese.
Another favorite? Trying to use Silver Centurion for his slow. Good luck since you need to re-parry.
The #tag champs were useless, and other then apoc (who can't counter all the defenders) also the mutant class weren't that good for that global node.
Bishop was one of the worst fights... I even tried the new "reworked" champs Yondu (#tag champs and can remove prowess) but guess what? he still sucks.
There are more annoying fights, like maw, kitty, havok and i still have two "fun" paths to complete (the one with doom and the one with Icarus)
The path that inflicts disorient on Well-Timed block was just a bad joke probably designed by sadistic trying to brake us. Whoever it was I hope at least it made you laugh.
3.1 needs to be changed.
The node says noting about shrugging off debuffs. Says they’re stun immune on their first attack. There’s a difference between shrugging of a stun and being immune to stun. Apoc’s ability to stun everyone on this map makes no sense which is to be expected because this game lacks clarity and consistency.