**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Options
Comments
Besides that I hope his buff will be good.
I mean, Ant Man at the moment can only stack 10 ish debuffs most of the time (for the sake of argument, that’s an estimate).
Say the buff now allows him to stack 20 debuffs most of the time, with poison, petrify, power sting, fatigue etc. I don’t think it’s really reasonable to allow a 300% damage increase when the synergy has been designed to increase it based on how many debuffs he currently applies. In this situation, and let’s say again for the sake of argument that the buff allows him to stack in general around 20 debuffs, then id say a similar total attack bonus to before the buff is reasonable.
So instead of pre buff 10 debuffs giving 15% each for a total of 150%
We now have 20 debuffs giving 7.5% each for a total of 150%.
Just because a synergy is changed, doesn’t mean overall the champ is nerfed. It just means that basic abilities change, and synergies that go alongside that need to be adjusted for their new kit.
I mean, for sake of argument, let’s say now that Ant Man can stack 100 debuffs really easily. Do you think it’s reasonable to keep the synergy at 15% attack per debuff? So you had a damage increase of 1500%? That seems broken to me and in need of balancing.