Cap Kinetic Potential being removed in EQ 2.2

I don’t think this is related to my device, but using iPad mini 2, latest game version, on WiFi. This is an interaction between capIW, a skill teammate possibly, and the EQ global node in 2.2

Simply put, cap’s kinetic potential seems to be getting purified along with poisons when he parries. The skill interaction is also supposed to purify on parries so not sure if there is some interaction with double-purifying and the kinetic potential being wiped because the node purifies passives (but as I read it, only supposed to be poison passives).

Comments

  • ArgygufdetlopArgygufdetlop Member Posts: 62
    Note: I am talking about this week’s event quest, the one with the science global that purifies poisons.
  • IAmNotADinosaurIAmNotADinosaur Member Posts: 22
    The way his abilities are worded don't make it clear, but any time he purifies any debuff for any reason with a skill teammate, he will lose a kinetic potential. Whether the purify is a node or his own abilities.
  • ArgygufdetlopArgygufdetlop Member Posts: 62
    Well that makes perfect sense. Thanks. Weird that the skill teammate is such a liability with that global! You purify so much with the node that you can’t stack it at all other than sit there and parry 5 times and even then it’s gone in one combo.
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