Synergy that disrupts immunities.
Captain_Maim
Member Posts: 390 ★
I think we need to see synergy where if you have ________ champion on your team, your opponents immunities have an x% chance to be nullified at the start of a match. For example, if it procs, Iceman can then bleed and be poisoned, etc.
For robots, they would get an oil leak instead of bleed and a virus instead of poison.
Thoughts?
For robots, they would get an oil leak instead of bleed and a virus instead of poison.
Thoughts?
0
Comments
It's not crazy to think kabam could have a synergy or champion that renders those powers to have 0 effectiveness. Similar to how guillotine can reverse healing, or mystic champions can nullify buffs.
I know this is a stretch for your tiny brain (if one in fact, exists.) but this is a solid idea, and could easily be implemented and bring a new element to the game. Have any constructive feedback? Or are you limited to the IQ of dog ****?
But if you want to have a healthy discussion, you need to improve your attitude towards people who criticize you.
That's what I'm wondering lmao, this confused the hell outta me.
OP do you mean a synergy that interferes with like resistances? Because if they're immune to something like bleed and they don't have blood, they shouldn't bleed lol.
The problem with applying real life logic to this game is that it will ruin the game entirely. Logically, Rocket Raccoon shouldn't even be able to touch Hulk as realistically, he'd get pulverised in an instant. We are talking about a game where Iceman himself is not immune to his own Coldsnap and Electro is not immune to his own static shock etc etc.
To put it simply, logic has no place whatsoever in this game; the Devs are the logic, they dictate what is, what should be and what will be in this game. This way, Rocket Raccoon stands to have an equal chance at fighting the Hulk while logically, it should be literally impossible.