Battlegrounds and pausing
Colinwhitworth69
Member Posts: 7,470 ★★★★★
This mechanic needs a tweak. I get that we can all take advantage of pausing, but it feels wrong. Pausing should not be able to decide a round.
So, how to change? Maybe if you pause your attacker takes X amounts of direct damage per second while paused? Maybe start the damage after a couple of seconds have passed so you can resume after a very short pause (you know, like to sneeze or whatever)?
Or maybe there could be an additional scoring mechanic that considered whether an attacker paused, reducing their score by X percent per second paused?
Or just limit pausing to a few seconds and then auto-resume?
Anyway, I realize this isn’t game-breaking or even a huge deal, but like I said it feels wrong to let this decide a round/match.
So, how to change? Maybe if you pause your attacker takes X amounts of direct damage per second while paused? Maybe start the damage after a couple of seconds have passed so you can resume after a very short pause (you know, like to sneeze or whatever)?
Or maybe there could be an additional scoring mechanic that considered whether an attacker paused, reducing their score by X percent per second paused?
Or just limit pausing to a few seconds and then auto-resume?
Anyway, I realize this isn’t game-breaking or even a huge deal, but like I said it feels wrong to let this decide a round/match.
1
Comments
But I didn't pause.
Had about 30 seconds left in the fight, he was at 5% and I had a bar of power. So decided to tap his blocks and bring him to 1% meanwhile I let the AI try to bait my specials and at that moment I realize, Two can play the game.
IN YOUR FACE AI!!!
15 sec fight paused the match just wrong.
84 sec fight paused the match just wrong. I can on and on not strategy when using out side sources to favor a match for you please fix thank-you. By the way I can on and on with screen shots
When there’s no BG fight timer , pausing is the ONLY way I can check to see much time is left.
https://forums.playcontestofchampions.com/en/discussion/305508/battlegrounds-bug-no-fight-timer/p1