Would it be possible for MCOC to become 60 fps one day?

firemoon712firemoon712 Member Posts: 548 ★★★
I've noticed a supposed "leak" that had an option for 60 fps.
With how much the ui keeps getting updated for performance and speed, would one day we'd expect to see 60 fps MCOC fights?

Comments

  • AouxWouxAouxWoux Member Posts: 426 ★★★
    No
  • SkyLord7000SkyLord7000 Member Posts: 4,019 ★★★★★
    Maybe, it really depends on how character models were/are designed.
  • DNA3000DNA3000 Member, Guardian Posts: 19,856 Guardian

    Maybe, it really depends on how character models were/are designed.

    I doubt there's any issues with animation sequences (or modeling) that would significantly impact this. I think it is more a question of internal timing, race conditions, and movement pacing that might make this problematic. Not impossible, but the question would be whether the effort was worth it. The input refactor took a *loong* time to develop. Higher frame rates might be easier, or it might be vastly harder to implement.
  • TheActualMoonTheActualMoon Member Posts: 3
    one day...
  • AtzeKrankAtzeKrank Member Posts: 141
    Isnt it more like bound to Server load? I mean, the game still bugs out from time to time and you get 60fps for a certain of time.
    Is it possible? Probably. Worth it for Kabam? Hell no.
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