Input Issues Return/Amplified?
Typhoon
Member Posts: 1,846 ★★★★★
Yes, this old thing.
As of the Wednesday patch, I'm now enjoying watching the following while playing MCOC:
1) Getting slapped in the face while trying to parry
2) Standing still while pressing the special button
3) Delays in dashing forward and backwards
If we're going to go through all this again, please let me know so I can hang up my account.
I play on an iPhone 14 Plus, iOS 16.2. This is happening to me in the following game formats:
- Alliance Quest
- Event Quest
- Side Quest
- Battlegrounds
- Alliance War
Thanks...?
As of the Wednesday patch, I'm now enjoying watching the following while playing MCOC:
1) Getting slapped in the face while trying to parry
2) Standing still while pressing the special button
3) Delays in dashing forward and backwards
If we're going to go through all this again, please let me know so I can hang up my account.
I play on an iPhone 14 Plus, iOS 16.2. This is happening to me in the following game formats:
- Alliance Quest
- Event Quest
- Side Quest
- Battlegrounds
- Alliance War
Thanks...?
Post edited by Kabam Zibiit on
56
Comments
AI recovers a lot faster. Used to be able to punish specials after a dex but now it is extremely risky to get intercepted. Can no longer heavy chain Hulkbuster (or any champ) reliably against the wall. Almost seems like the AI actually moves faster.
Very frequent FPS reductions and visual lag. I’ve had situations where the game literally pauses then jumps ahead about 15-20 frames to catch up.
Ran into the specials button not registering a tap. Happens a lot with Tigra. Dash back, hit special to trigger unblockable. Except she doesn’t throw a special and the AI dashes and slaps me in the face.
Using iPhone 12
1. Parries not landing as consistently as usual and getting punished every time.
2. All champs pause for a good two seconds before they auto-dash forward.
3. Oddly, a ton less of the dancing in place, but still happens. Also a ton less randomly released blocks, but still happens.
4. Tendency for defenders to use special attacks seems WAY lower, particularly in EQ/SQ. Baiting impossible in some cases.
I’ve felt all of this to some degree in each game mode. Seems to scale with AI aggressiveness.
So i always force close it and open again, no problems in a single fight of a 4 hour arena grind to waste away the evening
Issue for me mostly seems to be game interpreting a ‘button push’ as a ‘swipe’
1.Try to block/parry - jump backwards
2.Try to heavy - jump backwards or medium attacker stand still
3.Try to hit 4 times into block - get 2 or three hits in and suddenly defender interrupts my attack
4.Interruptions between combo and launching sp attack
These last 2 points is the only thing I can think of is the game assumes my L is a M and ends my combo early.
5. Inability to evade attacks - as if a frame is lost
+ loads of other BS with game crashing freezing and persistent charges bugs. TBH it feels like this game is toast if this type of thing is not even acknowledged.