Kabam I see you didn't even listen to anyone who was upset about last eq
Oldsctlss1
Member Posts: 12 ★
Obviously you made a slight reduction in thronebreaker. How ever you did listen to the people who struggled every month thru cavalier to get the t6 rank up resources. Instead you moved them to thronebreaker and put them out of reach for tons of players. So people suppose to do cavalier so same rewards now minus the t6 rank ups. Yall really need to figure out the rewards, cause you knee capped alot of player
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It’s was the same with energy > reduce energy refills available & increase energy usage.
the node that didn’t work last month implemented again in 1.2 …. Gonna have a ball this month it seems …
However, if that's the case, there shouldn't be a difficulty increase in cavalier EQ from previous months since the rewards have been reduced. I know they rebalanced things since last month, and I haven't gotten around to playing cav difficulty in this month's EQ yet, so I'm not saying that's the case. However, last month Cavalier difficulty was noticeably more difficult than in previous months, and the rewards for exploration were not as good. That's incredibly frustrating.
What exactly is worse about it? I haven't even looked yet, but what is worse? If there is an entry tickets, that means it's one path vs 2 last month. Isn't that less energy?
Like I said limited entries + same kind of rewards. Only one path if you take the long route true but you don’t know who you will encounter. Max 3 tries for a oneshot with a class disadvantage
When I first became cavalier like 18 months ago, I didn't have the roster to fully explore Cav EQ. I would 100% explore lower difficulties and complete the "easy path" in Cav difficulty.
Just because you're Thronebreaker doesn't mean you should be able to easily fully explore the Thronebreaker EQ every month. The "easy path" should be manageable for new Thronebreakers, but 100% exploration should be a challenge that requires you to expand your roster significantly before you can comfortably (and itemlessly) clear each month. You should have to build up a solid stable of R2s and R3s before you are able to easily tackle that content. R4 mats shouldn't just be given away.
However, I do agree that Cavalier difficulty shouldn't be made more difficult. That difficulty should be on par with how it was in previous months. Both UC and Cav seem to be significantly more difficult since the introduction of TB difficulty.
I agreed with those rewards...
But And also it's true that uc and cav difficulties gets harder since the new tb difficulties are introduced
But i m slightly disappointed cz of energy...
It's not possible to explore
Uc cav and tb difficulties.... In a month...
As the energy cost are too much...
Unless and until we buys tones of energy refills
And most of us are f2p players so they can't afford to put units on energy refills...
Cav complaining about r4 mats...
There is a pattern... ITS A PROGRESSION GAME, u get rewarded by moving foward not by standing still...
Sure... If you want to make excuses for not wanting to do something.
I feel like this month’s SQ is better for smaller rosters. Last month I struggled to use a specific class and beat the boss in one try in week one and then missed out on the next 3 week’s rewards despite doing it one try in the last 2 weeks. Luckily it is only relics and not AGs. However, this month’s will be more pressure to one shot the boss over three attempts as the AGs are tied to that objective. At least you can go straight to the boss and fully synergise your champ. Last month you have to beat 6 champs again before attempting another solo boss fight.