BG smart move?
Dts
Member Posts: 53 ★
hi,just to delete this trophies thing lose,let us just have trophies for win.Never played in master wars,but i faced a lot of master players in BG its very frustrated and annoying for me,maybe for others.They have a lot of r4 attackers and destroy my def in 40-50 sec,i can do fight in 100 sec just to see that i lose.I can do 2 wins and next just see a top alliance or master near nickname and i understand is lose and again and again…..I think to much tryhard and cybersport for us mid players,let this guys in vibranium to tryhard for top1 top10,me maybe others just need this uru milestone.Was a good move in war for mid players to make revive free.I dont think a lot of mid players spend unit on shields,better to save units for offers.Maybe if u make this, players will more play and maybe buy next bg emotes,cuz is no reason to buy and use emotes when u lose.About emotes i want to see 4 faces from me and the boys meme.Sorry for my english
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Comments
More to that point. The rewards should have less disparity from the top and bottom.
I finally pulled my finger out and spent the day in BG - got to love those days of pointless Teams calls when you have nothing to contribute - and I think I averaged an 80% win rate from P3-Vibranium yesterday. I am a tryhard, but my roster isn’t enormous, it’s probably in the bottom 50% in terms of my prestige bracket.
That said, I am a player who’s been in T1 war for the better part of a year and am confident fighting far more stacked rosters. If you’re a player who’s pushed their prestige early for AQ I can see it being demoralising, and that’s why there shouldn’t be any real parameters to matchmaking.
The noobs will be happy to reach Diamond etc, it’s really good reward levels for their progression. The average but high prestige players will make the circuit and probably stop around there - good rewards for their time and skill set, and the players who want to push will land where they land.