**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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EoP: Grief Incarnate write-up, by an *average? Paragon
willrun4adonut
Posts: 3,166 ★★★★★
I still had revives left over from stockpiling Carina v3, I I decided to give it a go. I really needed that 1 gold.
TL, DR: Herc for the win, though Warlock was poopy. Thanos with two revives.
Team: r4 sig 200 Herc, 5r5 caiw (for Warlock), r1 Heimdal (synergy)l. 30% green boost, 10% attack, 15% health. Suicides, mastery set up to optimize attack below 50% health.
Build up charges, go immortal, die, repeat. Sp2 didn't always work since he goes stun immune so sometimes threw sp1 when close to two bars to get another sp1. 4 revives.
Havock: Build up charges, go immortal, die. Repeat. 1 revive
Havock: Horrible. The cleanse would stop my initial stun, but would degen. Then have to intercept to place an armor break on him, then get to a special before his armor comes up. Overall, not fun watching the infections, cleanse, and armor up. Mostly, I'd be throwing the sp1 as soon as I could and pray that it was an intercept. For some damage. If I was going to die and didn't take any damage, I'd just restart. Once I got lucky with the cleanse gone, no infections, and a sp2 intercept that then stunned him and I could also get a sp1 in before his armor came back. That took off 46%. The rest of the time was about 6-10% each attempt. 15 revives.
Fury: go immortal, die. Repeat. forgot that he places disorient on block so died once there. Got him to sp2 and was able to get him to keep throwing sp2 until he reached 10. 2 revives.
Modok: go immortal, die. Repeat. Would try to throw the sp2 right before the timer would reset so I could get the stun. 1 revive
Blade: go immortal, die. Repeat. Died on first try because I didn't read the nodes and forgot he power steals on specials if you don't dex, which threw off my special spamming. 2 revives, but should have been 1.
Terrax: go immortal, die. Repeat. 1 revive. Just make sure you get intercepts in.
DragonMan: go immortal, die. Repeat. I'd throw my sp2 while he was still unstoppable so by the end, his unstoppable would be done and I could stun him and my immortality wouldn't be dying off. You'll constantly be defending since every fear of strength is armor breaking him. 4 revives
Peni: Solo, but don't know how. Stayed close to Regen health. Herc hits so hard that her shield falls off fast.
Ikaris: Don't parry. Bait out sp1. go immortal, die. Repeat. 2 revives
Scorpion: Solo. Throw sp2 to help stun and get that scorpion sting down. Just make sure you knock him down to get the protection off.
Kraven: Hated as I couldn't do a sp2 spam and forgot. Tried to not throw specials and just intercept while immortal. If got stuck in a trap, I'd keep attacking so immortality wouldn't wear off and then throw my sp1. 5 revives.
Overseer: Don't parry, and don't throw sp2 as it stinks him and thus nullifies a buff (which could be my immortality). Sp1 also prevents autoblock so that's good for overseer. 2 revives.
Crossbones: Get him to sp1 and then attack. I didn't heal so I was in immortality due to biohazard so if I didn't think I took enough damage off, I'd just restart 3 revives. He didn't always want to throw his sp1. And don't block. Forgot and had to restart once.
Bishop: Solo. Parry, stay close to him. Got to immortal when just below 3 bars of power. Throw sp2 and then rinse and repeat. Since Bishop is in the corner, you'll gain power during the sp2 as you're close to him.
Dormmammu: Go immortal, die, repeat. Hope he doesn't throw a special while immortal since he's unstoppable. 3 revives.
THANOS: all of my Carina runs were about 40, even with spidey99. But Herc was great and did it in 2 revives. First run got him down to 36%. Second run got him to 18%, and last run got him to 0%. Heimdall and immortality really helped with intercepting on that last phase. And Heimdall helped me tank a sp3.
Now what to spend that 1 gold on.
TL, DR: Herc for the win, though Warlock was poopy. Thanos with two revives.
Team: r4 sig 200 Herc, 5r5 caiw (for Warlock), r1 Heimdal (synergy)l. 30% green boost, 10% attack, 15% health. Suicides, mastery set up to optimize attack below 50% health.
Build up charges, go immortal, die, repeat. Sp2 didn't always work since he goes stun immune so sometimes threw sp1 when close to two bars to get another sp1. 4 revives.
Havock: Build up charges, go immortal, die. Repeat. 1 revive
Havock: Horrible. The cleanse would stop my initial stun, but would degen. Then have to intercept to place an armor break on him, then get to a special before his armor comes up. Overall, not fun watching the infections, cleanse, and armor up. Mostly, I'd be throwing the sp1 as soon as I could and pray that it was an intercept. For some damage. If I was going to die and didn't take any damage, I'd just restart. Once I got lucky with the cleanse gone, no infections, and a sp2 intercept that then stunned him and I could also get a sp1 in before his armor came back. That took off 46%. The rest of the time was about 6-10% each attempt. 15 revives.
Fury: go immortal, die. Repeat. forgot that he places disorient on block so died once there. Got him to sp2 and was able to get him to keep throwing sp2 until he reached 10. 2 revives.
Modok: go immortal, die. Repeat. Would try to throw the sp2 right before the timer would reset so I could get the stun. 1 revive
Blade: go immortal, die. Repeat. Died on first try because I didn't read the nodes and forgot he power steals on specials if you don't dex, which threw off my special spamming. 2 revives, but should have been 1.
Terrax: go immortal, die. Repeat. 1 revive. Just make sure you get intercepts in.
DragonMan: go immortal, die. Repeat. I'd throw my sp2 while he was still unstoppable so by the end, his unstoppable would be done and I could stun him and my immortality wouldn't be dying off. You'll constantly be defending since every fear of strength is armor breaking him. 4 revives
Peni: Solo, but don't know how. Stayed close to Regen health. Herc hits so hard that her shield falls off fast.
Ikaris: Don't parry. Bait out sp1. go immortal, die. Repeat. 2 revives
Scorpion: Solo. Throw sp2 to help stun and get that scorpion sting down. Just make sure you knock him down to get the protection off.
Kraven: Hated as I couldn't do a sp2 spam and forgot. Tried to not throw specials and just intercept while immortal. If got stuck in a trap, I'd keep attacking so immortality wouldn't wear off and then throw my sp1. 5 revives.
Overseer: Don't parry, and don't throw sp2 as it stinks him and thus nullifies a buff (which could be my immortality). Sp1 also prevents autoblock so that's good for overseer. 2 revives.
Crossbones: Get him to sp1 and then attack. I didn't heal so I was in immortality due to biohazard so if I didn't think I took enough damage off, I'd just restart 3 revives. He didn't always want to throw his sp1. And don't block. Forgot and had to restart once.
Found out/forgot that Heimdall could protect you from sp3. That could have saved me many revives, especially the Warlock fight. If I got to sp3, I'd just quit to save time and revive. Thankfully, when Crossbones through his sp3, he only had 3 furies so I got lucky with his ability accuracy reduction not kicking in with that 25%
Bishop: Solo. Parry, stay close to him. Got to immortal when just below 3 bars of power. Throw sp2 and then rinse and repeat. Since Bishop is in the corner, you'll gain power during the sp2 as you're close to him.
Dormmammu: Go immortal, die, repeat. Hope he doesn't throw a special while immortal since he's unstoppable. 3 revives.
THANOS: all of my Carina runs were about 40, even with spidey99. But Herc was great and did it in 2 revives. First run got him down to 36%. Second run got him to 18%, and last run got him to 0%. Heimdall and immortality really helped with intercepting on that last phase. And Heimdall helped me tank a sp3.
Now what to spend that 1 gold on.
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Comments
But if I had to do it again, I would do Herc, Heimdall and VP (for Peni, though she was easier than I expected and Warlock, who is just a long fight with him). And you're a far better player than I so 40 should be more than sufficient for you, especially if you don't have a problem with Thanos intercepts. Herc was also nice because he can still deal damage to Thanos in his phase 1 as long as he's immortal. @SlayinAlive
And I also didn't know this until my last Carina V3 run, but Platinumpool greatly speeds up revives farming, though I'm sure everyone but me already knew that.
Also, didn't use any potions except once to top off for Terrax and once to Thanos.