Arena Suggested Improvements

ArmoredGhostArmoredGhost Member Posts: 215 ★★★
Let's face it, Arena sucks. It takes way too long for not enough reward. It's not engaging or difficult at all. Typically I'll hvae something playing on my computer or in the corner of my phone while grinding in arena. Based on what kabam said in their revive nerf posts they want the game to be more engaging. Here's how I would enhance arena and I would love suggestions in the comments below.

1) Decrease health of both attacker and defender by 50% or increase attack by 100%. This would make fights take half as long as well as would require players to pay a bit more attention so they won't be knocked out.
2)Allow players to create bookmarked synergy teams. Often I will want to bring 3 champions for the synergies (ex. dragonman, kitty, tigra). It's very annoying and while it doesn't take that much time for one team, it becomes time consuming to find those certain champions every-time.
3)Allow pre-fights to be activated. For example, Guillotine 2099 hits like a noodle if you don't activate the critical hit pre-fight.
4)Get rid of the help button. It just gets in the way and requires you to scroll down to pick your available champions. Or if you don't want to scroll down you need to press dozens of help buttons and this will often make the game freeze or glitch.

5) (This one I am not sure about and could take or leave) every month have one of the "fun" nodes. I like the ones that allow heavies to do 400%+ damage, or life transfer, or toxican/toxicant. Basically the nodes that give players more damage if they play right. This would definitely make it more fun and engaging.

Please make arena fun.

Comments

  • ArmoredGhostArmoredGhost Member Posts: 215 ★★★
    I would also love if you could get small energy refills after completing 3 fights.
  • CoppinCoppin Member Posts: 2,601 ★★★★★
    And 3000 units on last milestone
  • ChiliDogChiliDog Member Posts: 902 ★★★
    They need to get rid of cheaters and introduce mastery layouts like BGs. Fights are very short with recoil masteries and you'd spend more time picking prefights than just playing the fight.

    I can go along with the help button thing, but autofill is easy enough if you don't want to hit help or scroll. Synergies are unnecessary in arena, but I can't say I never pick a few. Really, I'd be happy if they just banned the cheaters, fixed the inputs, added mastery layouts everywhere and removed whatever steroids they put on the AI....actually that is what most of the game needs.
  • Chuck_Canuck75Chuck_Canuck75 Member Posts: 50
    edited April 2023
    I still suggest being able to turn on/off Autobattle for Arenas. I love the quick fill button. If you add this option, and for me, it's perfect 😁👌
  • GiuliameijGiuliameij Member Posts: 1,849 ★★★★
    1) Decrease health of both attacker and defender by 50% or increase attack by 100%. This would make fights take half as long as well as would require players to pay a bit more attention so they won't be knocked out.

    This would not make the fight half as long. It would make it a quatre as long.
    Say all champs have 10.000 health, and they hit for 1000 per hit. It would take 10 hits.
    If you decrease to 50% health it would be 5000 health.
    If you increase attack by 100% it would be 2000 per hit.
    So, 5000 health devided by 2000 per hit would be 2,5 hits.

    Eventhou I think they should not do it. If they do it. It should be an either or, not both.
  • ArmoredGhostArmoredGhost Member Posts: 215 ★★★

    1) Decrease health of both attacker and defender by 50% or increase attack by 100%. This would make fights take half as long as well as would require players to pay a bit more attention so they won't be knocked out.

    This would not make the fight half as long. It would make it a quatre as long.
    Say all champs have 10.000 health, and they hit for 1000 per hit. It would take 10 hits.
    If you decrease to 50% health it would be 5000 health.
    If you increase attack by 100% it would be 2000 per hit.
    So, 5000 health devided by 2000 per hit would be 2,5 hits.

    Eventhou I think they should not do it. If they do it. It should be an either or, not both.

    I said "or"
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