AI Changes are Infuriating
Axew
Member Posts: 620 ★★★★
Normally I wouldn’t bring up AI change since Kabam maintains “No AI changes have been made”, but as of late it has been blatantly different.
I was fighting human torch using lady deathstrike in war and every time I attacked his block he would reparry my medium attack. So is attacking into block not allowed any more? I understand reparry is a feature in the game but the AI should not be able to do it, especially that consistently.
I was fighting human torch using lady deathstrike in war and every time I attacked his block he would reparry my medium attack. So is attacking into block not allowed any more? I understand reparry is a feature in the game but the AI should not be able to do it, especially that consistently.
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Comments
I would dash in, the opponent immediately dashes back and intercepts 5-hit combo. Then I would dash back and immediately he would dash in and more 5-hit combos. This whole process happened twice in a row. Obviously, the AI has a chance to immediately counter our actions when the input is given.
Another one was fightning against nodes that increase heavy attack damage. I would find the opponent charging heavy attacks outta nowhere, sometimes interception my dash attacks with them (they began charging the heavy while I dashed in, so another clear example of the AI countering our inputs immediately).
I’ve been experiencing the same thing in EQ, despite not having dex they can dash back at the precise moment I dash forward and light intercept.
But the reparry thing is egregious. The player has no control over it, you just get stunned for hitting into block. The only way to mitigate that is just never hit a blocking opponent since there is no way to see if a reparry is coming.
Almost everyone who plays this game for years can clearly see how the AI is different now, it's not a bug or timing related issues, the AI throwing light intercepts as often as it can doesn't sound like a bug to me....holding the sp for ages it's not a bug either (unless the profile itself has a bug)
And you know what's funny? The AI hold the special a lot more often in nodes that punish you if you don't hit the opponent like root, brute force, the other degen that transfer to the enemy (forgot the name) and etc
AI: “I am going to stand here until your input and then make a perfect counter”
Quake: “Cool” [holds heavy forever]