Is it possible that mcoc need to adjust the current BG modes?
Ericson23
Member Posts: 117 ★★
How a player plays a game depends entirely on what the player thinks. What's more, there are now many cases of intentional losses, mainly due to the conflict between milestones settings and segments.
So why can't we solve this problem first instead of focusing on player behavior?
Seriously!
2
Comments
Why can't it be done on victory track?
And if they want them, they have to grind really hard for it.
I've went on a pretty big loss streak from time to time on 0 medals or lose a few big matches prior to promotion simply due to bad matchups and the drafting pool leaving out champs I need. What's to stop people purposely picking bad matchups in drafting to make it look like "bad matchups"
It's either not going to work and people are going to evade, or a lot of people are going to get wrongfully penalised.
They are not telepathic and there is no way they can 100% know your intent.
To believe otherwise is delusional.
I’m sure they will try their best, but many people seem to have a distorted view of their level of insight.
Most players have seen exactly one player's play behavior extensively. Kabam has seen several hundred thousand. The FBI profiler John Douglas once wrote that staged crime scenes almost always look comically staged, because while criminals think they know how to stage a crime scene, almost all of them have seen just one criminal's behavior, while experienced investigators have seen hundreds. Criminals are ironically not good judges of what criminals do, and when one criminal tries to emulate another one, they usually mess up and do something investigators find strange and unusual.
A player might try to point farm by doing something they think lots of people do, but miss one particular detail that means nothing to do them but jumps out in the data. As a forensic investigator, I've experienced this myself many times. Sometimes I catch the illegal or prohibited behavior, but more often I don't catch the crime, I catch the cover up.
The game is never to blame when a player deliberately breaks the rules, period. No player gets to decide on their own that they deserve something, the game isn't giving it to them, so they are free to do whatever they want to get it. Especially in a competitive game mode, where you aren't taking rewards from the game, you're taking them from other players. No game flaw excuses cheating other players, period. No ifs, ands, or buts.
If a player breaks the rules, and they hurt other players, they have to go. Nobody cares why they broke the rules and hurt other players. The fact that they even *think* this is a reasonable course of action is enough to make them persona non grata. We don't say well, they had a good reason to break the rules and hurt other players, we should just let them continue to do that until we make the game perfect. They proved by their actions they do not care about other the other players, and as a result they have forfeited their right to continue to play the game among them.
Bugs are always going to happen. Imbalances are always going to happen. If a player thinks an appropriate response to any of those things is to damage the playing experience of other players for their own benefit, we don't need them and would be better off without them. No matter what the developers do, however weird, silly, or stupid, no player is allowed to take their frustrations out on other players, period.