**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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Raids fights should have an aggressive node
![Josh2507](https://us.v-cdn.net/6029252/uploads/avatarstock/nRCLR2GSFU8K3.png)
I'm going up against thanos right now, and the fight is mostly ok. The issue is when the intercept mission comes up and thanos decides to hide in the corner and hold block. And of course when I dash in to attack, he becomes a god of light intercepts.
If the defender is acting passive, you can't complete the missions. If you can't complete the missions then you can't deal any meaningful damage. You end up wasting one of your very expensive revives (there's a bunch of other issues around the revies situation, but I won't go into that right now).
I appreciate the sp1 & sp2 nodes which make him more likely to throw specials, but there also needs to be a regular aggressive node on there.
If the defender is acting passive, you can't complete the missions. If you can't complete the missions then you can't deal any meaningful damage. You end up wasting one of your very expensive revives (there's a bunch of other issues around the revies situation, but I won't go into that right now).
I appreciate the sp1 & sp2 nodes which make him more likely to throw specials, but there also needs to be a regular aggressive node on there.
12
Comments
Also Kabam: you have to block to complete random challenges in the fight. If you don't complete these challenges then you can't do the fight properly
Maestro builds furries while low health and pierce and the mission is to punish heavy/special so you either waste half the 3-minutes pushing him to a special, probs sp2, 3 times before you start doing or you take stupid blocked hits, without pierce its 10k damage.
Thanos, builds prowess and you literally have to take a blocked hit to complete missions and do Damage.
Just malicious at this point
You manage to dash back a little, and the defender just flies halfway across the screen in 0.2 seconds
If you’re going to implement a “die now” mechanic, then revives should not under any circumstances cost 200 units