What would be a good bgs meta?
Milan1405
Member Posts: 952 ★★★★
Personally, I didn't really like the meta this season. Since most people don't bother even getting to gladiator's circuit, mainly due to the underwhelming rewards, I was wondering what meta people would like to see. Personally I'm not a fan of the power sting one but I really enjoyed the meta which gave you guaranteed crits when you got an intercept.
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It is a very fun node.
This node mitigates big rank differences, make matches end in few seconds, and would do my daily objectives slog faster 😉
As an additional bonus, fights would end so fast that Bullseye won’t be able to reach his annoying sp1 😂
*Poison Vulnerability + ( the node that gives you 20%
chance to place poison on hit)
*Foresight+ dash Vulnerability
* Chaos(this node is either fun or absolutely unfair NO INBETWEEN.)
* Life Transfer + Bane
* invade + Deep impact
* Flare + Ebb n flow knockdown
* Running on fumes + Sadist(on attacker)
* Triple Threat + Cornered (on attacker)
And inverse controls.
That meta we can't actually blame AI and AI would enjoy it and legally do what it does.
I don't want a repeat of that for the victory track because I think it would be largely a bad thing to exclude most people from playing it for a month, but that only leaves room for those metas in the GC and I'm unfortunately bored to death with the GC.
So...I don't know?
Well, I guess I am fond of nodes that plays with your health. It would be interesting to see a combination of Life Transfer and the node that gives an enormous amount of armor to the defender that is then decreased with every strike you land (I can't recall the name of it off the top of my head). I think that could be fun. You start losing health but the massive armor prevents you from doing big bursts of damage right off the bat (and therefore prevents you from regenerating any lost health for a while).
And/or possibly throw in that "You can't deal any damage to the opponent while you've less than 15 hits in your combo." Just so that there's some kind of ticking clock that you have to fight against, while at the same time providing you with the means to regain all or at least much of that lost health when you've reached a certain threshold.
Nuke metas are fun for about 3 days. The rest mostly suck and are frustrating. And enough of the “class” type meats. 1 is ok, but a whole season of Skill or Science champs being the best attackers gets boring. BGs isn’t AW, stop trying to make it that way.
The best fix as I’ve said before is returning to the 4 meta season. The current system gets boring to fast. The old system, while generally requiring a larger or more diverse roster, was at least fresh and mostly fun.