Battlegrounds Change Suggestion
Tairique_turay0
Member Posts: 347 ★★★
Battlegrounds matches should give players 2 points for a win and -1 point for a loss. Only during Victory Track.
I’ve seen this complaint many times in global chat and i’ve felt the same way for a while. There’s nothing more frustrating then finally being able to win 4 out of the 5 matches you need to advance to the next rank after hours of moving up and down, only to be hit with an unfair matchup that guarantees your loss and moves you down to 3/5 wins, which means you now need to win 2 matches in a row to advance, therefore making it a higher chance of losing all your wins you’ve worked hard for and moving all the way down to 0/5 wins again. This can leave you playing hours of BG’s without making any progress what so ever. Victory Track shouldn’t be this frustrating and hard to make progress. The penalty for losing has more of an impact than the reward for winning. 2 points for a win and -1 point for a loss is the perfect way to make battlegrounds more enjoyable and much less frustrating for all players. Plus, Gladiators Circuit is where all the serious competition resides. When you make it to GC, that’s when things get serious. Making this change to victory track would allow players to have much more fun with this game mode. Thanks.
And all the kids that will say ‘skill issue’ incoming… lol
I’ve seen this complaint many times in global chat and i’ve felt the same way for a while. There’s nothing more frustrating then finally being able to win 4 out of the 5 matches you need to advance to the next rank after hours of moving up and down, only to be hit with an unfair matchup that guarantees your loss and moves you down to 3/5 wins, which means you now need to win 2 matches in a row to advance, therefore making it a higher chance of losing all your wins you’ve worked hard for and moving all the way down to 0/5 wins again. This can leave you playing hours of BG’s without making any progress what so ever. Victory Track shouldn’t be this frustrating and hard to make progress. The penalty for losing has more of an impact than the reward for winning. 2 points for a win and -1 point for a loss is the perfect way to make battlegrounds more enjoyable and much less frustrating for all players. Plus, Gladiators Circuit is where all the serious competition resides. When you make it to GC, that’s when things get serious. Making this change to victory track would allow players to have much more fun with this game mode. Thanks.
And all the kids that will say ‘skill issue’ incoming… lol
7
Comments
Haha, just kidding.
Personally, as engaging as it is to get up to 4 tokens just to end up on a losing streak and go back to zero, I like it the way it is.
Gives me a sense of accomplishment when I do finally jump to the next tier.
Going 2 per win is just gonna get way more people to GC and have more people crying about "unfair" matchmaking.
Just my opinion on the situation.
And believe me, I've been there countless times myself.
Please turn off global. It'll bring you better enjoyment of the contest.
What I think is, having 3 matchups for Vibranium 3 and 2, and 5 matchupes for Vibranium is a better solution. 5 consecutive wins three times is very unfair for victory track, Especially for paragon accounts
On subject, we see this topic coming here almost daily...
I'm fine with having a sense of personal accomplishment to reach GC every season. And I'm generally not in favor of watering down everything in this game.
Why would I even bother pushing once I've gotten there if it's just as easy for anybody to get there and get the exact same rewards for getting there as I will?
That literally just waters down the game and makes it pointless to bother playing BG's once you reach GC, because now it's just as easy for everybody else to get there.
I know all too well about getting smacked by massive rosters in VT that I have almost no shot at beating, but I don't get bent out of shape about it screaming for changes, I adapt and overcome.
Most people aren't bothering to push these last few seasons because solo rewards are garbage.
I bet that changes, though, because next season the solo rewards are apparently being changed, and this season most variants will make the push because of the new Valiant store.
While it's annoying to be at a large amount of wins (3-4) to go on and get your ass kicked for 3-4 rounds in a row, that's the challenging part about making it to GC.
Nobody should have an easy road there.
All that so some people can get just a "sense" of accomplishment.
Talk about being lazy
But this ignores the fact that everyone else would be getting promoted much faster. That means stronger players would be leaving VT faster, and leaving lower tiers faster. This means every VT tier would be getting effectively weaker faster, as stronger players promote out of them. This would make the players who currently struggle to promote get easier matches faster. They would not have low win percentages for as long as they do now, and would be in a position to start promoting faster and take better advantage of that point scheme.
In effect, every match generates an extra victory point with +2/-1. Those points have to go somewhere. They can't go just to the stronger players, because if they do those players would promote out of VT quickly, and stop taking points. The points can only accelerate stronger players for a short period of time before they have to "leak" downward towards weaker players.
I suggested an alternate scoring system that had a lower skew: +2/+1/0/-1 for 2-0 wins, 2-1 wins, 1-2 losses, and 0-2 losses. However, even this had enough skew that Kabam did not want to implement it. It was actually the only suggestion in my list of BG suggestions they did not implement at least in part.