Minimum Requirements for Mojo vs EoP CCP Carina

FrydayFryday Member Posts: 1,149 ★★★★
So I'm just trying to plan ahead and see would be the best optiona (not doing might also be an option too 🤣🤣🤣).

For anyone that have attempted this, what would you advise as the minimum requirements for Mojo to even have a chance at completing this challenge.

1) Minimum Ranking?

2) Is Awaken ability needed?

3) If Awaken ability is needed, what is the minimum sig?

Many thanks in advance for any tips and advices.

Comments

  • PikoluPikolu Member, Guardian Posts: 7,840 Guardian
    1. As high as you can get
    2. Not needed but life is much better with it
    3. As high as you can get it
  • FrydayFryday Member Posts: 1,149 ★★★★
    Pikolu said:

    1. As high as you can get
    2. Not needed but life is much better with it
    3. As high as you can get it

    Hi @Pikolu ,

    Many thanks for your fast reply and advice.

    So I never had Mojo in any high rarity, until recently when I pulled a 6*.

    Right now I'm kind of debating where to rank up my 6* to R4 or even R5 (know my ability, might need R5), with the very limited resources I have.

    Or

    Just hang back until the day I get blessed by the KabamRNGod for a 7*, R2 him and go for it then.

    So maybe if I look at it another way.

    Which options would make the challenge easier.

    6* R4 high/max sig or 7* R2 unawaken?
  • TheFifty9SoundTheFifty9Sound Member Posts: 23
    I'm interested in experiences on this too. Sitting on a 7* Mojo and thinking about putting this on the to-do list.
  • JuanmiJuanmi Member Posts: 43
    I used a rank 4 sig 100 6* mojo. Took 29 revives. Can be done with fewer if you have a lot of health potions. Around 300-400 total health in L3 pots would be good.
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