**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Surging Vengeance Node

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Is this node working as intended? It states they will use their special attacks in order, 1 to 3. The first special I just got blasted with on this node was an L3. If this node is working as intended it needs to be reworded to include this condition.

Comments

  • GamerGamer Posts: 10,033 ★★★★★
    If he get over sp1 he dont use sp1 after he have use Sp2 then he wuld use SP3
  • MisterNiceGuyMisterNiceGuy Posts: 184
    Wow this is unreal! Just had this buff on Hyperion in the lab. I just teed off on him not caring if he got to his sp3 and was shocked to eat an sp3 without him firing off his sp1 OR sp2 !!! Wtf?
    DoctorJ wrote: »
    How it works is like this.

    They get to l1, you successfully bait l1. The ai will no longer use l1.

    You get the opponent to use l2 next. The ai will no longer use it.

    You get hit by l3. Its now possible for them to use another l1 and another l2.

    Its poorly worded but thats how it works. I remember this caused issues on the ghost rider event.


    Not sure how this is poorly worded. It's actually pretty crystal clear. Consecutive order from 1-3. That means sp3 cannot be used before sp1 or sp2.
  • MhykkeMhykke Posts: 431 ★★★
    Wow this is unreal! Just had this buff on Hyperion in the lab. I just teed off on him not caring if he got to his sp3 and was shocked to eat an sp3 without him firing off his sp1 OR sp2 !!! Wtf?
    DoctorJ wrote: »
    How it works is like this.

    They get to l1, you successfully bait l1. The ai will no longer use l1.

    You get the opponent to use l2 next. The ai will no longer use it.

    You get hit by l3. Its now possible for them to use another l1 and another l2.

    Its poorly worded but thats how it works. I remember this caused issues on the ghost rider event.


    Not sure how this is poorly worded. It's actually pretty crystal clear. Consecutive order from 1-3. That means sp3 cannot be used before sp1 or sp2.

    If the node acted as you suggest, that would mean if you could get past sp1, then the opponent would effectively be power locked, never being able to use a special bc they haven't used sp1 and now they're in sp2 or sp3 territory.

  • MhykkeMhykke Posts: 431 ★★★
    Vegeta9001 wrote: »
    If thats the node, its really not hard to implement the same function into their fight patterns that the Champions have that have the "Special 3 has been activated node" disabled. So they'd be forced to use 1,2 and 3 in order. If not then the node just needs removing, because if they aren't going to make it "Work as intended" then it shouldn't be there. If it'd have benefited us, to the fact if we get them past the SP1 and they don't use specials at all, they'd soon fix it.

    It is working as intended though. All though node says is that specials work in consecutive order (from 1 to 3). It states the order they're using is numerical (the "1 to 3" portion). It does not say that sp1 is a requirement to activation of sp2. It just says specials are used in consecutive numerical order. If the player stun locks the AI and gets it to sp2, then the AI will use SP2, then SP3, then back to SP1.

  • MisterNiceGuyMisterNiceGuy Posts: 184
    edited January 2018
    Mhykke wrote: »
    Vegeta9001 wrote: »
    If thats the node, its really not hard to implement the same function into their fight patterns that the Champions have that have the "Special 3 has been activated node" disabled. So they'd be forced to use 1,2 and 3 in order. If not then the node just needs removing, because if they aren't going to make it "Work as intended" then it shouldn't be there. If it'd have benefited us, to the fact if we get them past the SP1 and they don't use specials at all, they'd soon fix it.

    It is working as intended though. All though node says is that specials work in consecutive order (from 1 to 3). It states the order they're using is numerical (the "1 to 3" portion). It does not say that sp1 is a requirement to activation of sp2. It just says specials are used in consecutive numerical order. If the player stun locks the AI and gets it to sp2, then the AI will use SP2, then SP3, then back to SP1.


    It says from 1. That means it starts with 1. It can't (shouldn't) drop an sp2 or sp3 before an sp1 with the way it's currently worded. Nothing in the description negates the word "from"

  • Zeke_the_XbotZeke_the_Xbot Posts: 320 ★★
    You all read to much into the descriptions of nodes. I was never confused by this and since they typically also have Sp3 activated node I bait 1 then bait 2 and then eat the 3 if I don't manage to beat them in 40-50 hits (depending on champ). This is what I call a menial and micro issue that really isn't an issue. It is not a game breaking bug or glitch. If you push them to L3 and they haven't used 1 or 2 that is your own fault for not baiting them out.
  • MannysmokerMannysmoker Posts: 314
    edited January 2018
    They also said they wouldn't include champion specific node like War machine's ''second line'' but that node was for Ghost Rider on the quest where he was the main boss...so they kinda contradict them self..
  • MhykkeMhykke Posts: 431 ★★★
    edited January 2018
    Mhykke wrote: »
    Vegeta9001 wrote: »
    If thats the node, its really not hard to implement the same function into their fight patterns that the Champions have that have the "Special 3 has been activated node" disabled. So they'd be forced to use 1,2 and 3 in order. If not then the node just needs removing, because if they aren't going to make it "Work as intended" then it shouldn't be there. If it'd have benefited us, to the fact if we get them past the SP1 and they don't use specials at all, they'd soon fix it.

    It is working as intended though. All though node says is that specials work in consecutive order (from 1 to 3). It states the order they're using is numerical (the "1 to 3" portion). It does not say that sp1 is a requirement to activation of sp2. It just says specials are used in consecutive numerical order. If the player stun locks the AI and gets it to sp2, then the AI will use SP2, then SP3, then back to SP1.


    It says from 1. That means it starts with 1. It can't (shouldn't) drop an sp2 or sp3 before an sp1 with the way it's currently worded. Nothing in the description negates the word "from"

    No, it says "consecutive order from 1 to 3". The "from 1 to 3" is describing the consecutive order.

    You are reading something into it that is not there. You are saying the description says sp1 must be triggered prior to sp2, and sp2 must be triggered prior to sp3. There are no prerequisites listed. The node states consecutive order. If the player pushes the AI to sp2, then sp2 will trigger, then sp3, then back to sp1 (barring the player pushing the AI past the thresholds). If the player pushes the AI to SP3, then SP3 will trigger, then sp1, then sp2, then sp3 (again, barring the player pushing the AI past thresholds). If the AI is pushed to SP2 first, and then proceeds to trigger an sp2, then an sp3, then an sp1, it violates nothing of the description. It is still using specials in the consecutive numbered order.

    There is no prerequisite stating that a certain sp must be triggered prior to the other. It just states SPs will be triggered in an order, specifically numerical, starting from the lowest, ending with the highest, and repeating. That's all it says.

  • MisterNiceGuyMisterNiceGuy Posts: 184
    Mhykke wrote: »
    Mhykke wrote: »
    Vegeta9001 wrote: »
    If thats the node, its really not hard to implement the same function into their fight patterns that the Champions have that have the "Special 3 has been activated node" disabled. So they'd be forced to use 1,2 and 3 in order. If not then the node just needs removing, because if they aren't going to make it "Work as intended" then it shouldn't be there. If it'd have benefited us, to the fact if we get them past the SP1 and they don't use specials at all, they'd soon fix it.

    It is working as intended though. All though node says is that specials work in consecutive order (from 1 to 3). It states the order they're using is numerical (the "1 to 3" portion). It does not say that sp1 is a requirement to activation of sp2. It just says specials are used in consecutive numerical order. If the player stun locks the AI and gets it to sp2, then the AI will use SP2, then SP3, then back to SP1.


    It says from 1. That means it starts with 1. It can't (shouldn't) drop an sp2 or sp3 before an sp1 with the way it's currently worded. Nothing in the description negates the word "from"

    No, it says "consecutive order from 1 to 3". The "from 1 to 3" is describing the consecutive order.

    You are reading something into it that is not there. You are saying the description says sp1 must be triggered prior to sp2, and sp2 must be triggered prior to sp3. There are no prerequisites listed. The node states consecutive order. If the player pushes the AI to sp2, then sp2 will trigger, then sp3, then back to sp1 (barring the player pushing the AI past the thresholds). If the player pushes the AI to SP3, then SP3 will trigger, then sp1, then sp2, then sp3 (again, barring the player pushing the AI past thresholds). If the AI is pushed to SP2 first, and then proceeds to trigger an sp2, then an sp3, then an sp1, it violates nothing of the description. It is still using specials in the consecutive numbered order.

    There is no prerequisite stating that a certain sp must be triggered prior to the other. It just states SPs will be triggered in an order, specifically numerical, starting from the lowest, ending with the highest, and repeating. That's all it says.

    You are the one reading something into it that isn't there. It says from 1 to 3. That literally means it starts its special attack sequencing at 1 and ends at 3 and cycles again. If the AI has 2 bars then it's first special should use one of those bars and fire an sp1. That is the literal way it is written.

    Does it say anywhere in the description it goes from 1- 3 UNLESS YOU PUSH THE OPPONENT TO SP2 THEN IT GOES FROM 2? No it doesn't say that. You are reading that into the description lol
  • I agree they don't spell out what happens if the enemy fills the next bar before using a special. And the fact that they can't use L2 if they didn't get off an L1 suggests they shouldn't be able to use L3. But that would be too easy. This is how the node works and it's just that the description is unclear.
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    Welcome from October 2016. This is exactly how the node functioned with Ghost Rider when I first saw it in the Contest. It generated the same complaints and isnworking as intended. If you skip special 1 the AI is going to use an l3 when it fills up.

    Good thing is that there is only 1 day left in the event so you can wave goodbye to the node for now.
  • CuteshelfCuteshelf Posts: 747 ★★★
    I had “used specials 1-3 in order”
    And also “more likely to use special 1” and I could keep baiting L1.
  • MhykkeMhykke Posts: 431 ★★★
    Mhykke wrote: »
    Mhykke wrote: »
    Vegeta9001 wrote: »
    If thats the node, its really not hard to implement the same function into their fight patterns that the Champions have that have the "Special 3 has been activated node" disabled. So they'd be forced to use 1,2 and 3 in order. If not then the node just needs removing, because if they aren't going to make it "Work as intended" then it shouldn't be there. If it'd have benefited us, to the fact if we get them past the SP1 and they don't use specials at all, they'd soon fix it.

    It is working as intended though. All though node says is that specials work in consecutive order (from 1 to 3). It states the order they're using is numerical (the "1 to 3" portion). It does not say that sp1 is a requirement to activation of sp2. It just says specials are used in consecutive numerical order. If the player stun locks the AI and gets it to sp2, then the AI will use SP2, then SP3, then back to SP1.


    It says from 1. That means it starts with 1. It can't (shouldn't) drop an sp2 or sp3 before an sp1 with the way it's currently worded. Nothing in the description negates the word "from"

    No, it says "consecutive order from 1 to 3". The "from 1 to 3" is describing the consecutive order.

    You are reading something into it that is not there. You are saying the description says sp1 must be triggered prior to sp2, and sp2 must be triggered prior to sp3. There are no prerequisites listed. The node states consecutive order. If the player pushes the AI to sp2, then sp2 will trigger, then sp3, then back to sp1 (barring the player pushing the AI past the thresholds). If the player pushes the AI to SP3, then SP3 will trigger, then sp1, then sp2, then sp3 (again, barring the player pushing the AI past thresholds). If the AI is pushed to SP2 first, and then proceeds to trigger an sp2, then an sp3, then an sp1, it violates nothing of the description. It is still using specials in the consecutive numbered order.

    There is no prerequisite stating that a certain sp must be triggered prior to the other. It just states SPs will be triggered in an order, specifically numerical, starting from the lowest, ending with the highest, and repeating. That's all it says.

    You are the one reading something into it that isn't there. It says from 1 to 3. That literally means it starts its special attack sequencing at 1 and ends at 3 and cycles again. If the AI has 2 bars then it's first special should use one of those bars and fire an sp1. That is the literal way it is written.

    Does it say anywhere in the description it goes from 1- 3 UNLESS YOU PUSH THE OPPONENT TO SP2 THEN IT GOES FROM 2? No it doesn't say that. You are reading that into the description lol

    You are incorrect. By saying "it says from 1 to 3" you are purposefully leaving out part of the sentence, intentionally misrepresenting the statement.

    The full sentence is "uses special attacks in consecutive order from 1 to 3..." They could have worded it better by saying something like "uses special attacks in ascending order." The "1 to 3" clause modifies the "consecutive order" portion. So it's describing what the consecutive order is, in this case, ascending order.

    The mechanic you suggest, if there are 2 bars of power filled up than only an sp1 goes off is not in the game as far as I'm aware. And that being the case, if someone stun locks the AI and pushes it to sp2, your interpretation would mean the AI cannot use a special the rest of the fight, b/c they haven't used the sp1 first.

    Again, the node describes the ascending order. There is no requirement/prerequisite listed that sp1 must be used prior to sp2 being used. The only requirements of the node from that buff is that specials are used in consecutive ascending order. Interpreting the description to say that a special1 has to go off prior to an sp2 is adding a requirement that doesn't exist.

  • FlameGodFlameGod Posts: 36
    edited February 2022
    @Mhykke Damn lol I've never seen someone argue so hard while being wrong the entire time. Your explanation literally contradicts itself. The node says "the defender uses special attack in consecutive order from 1 to 3, restarting from the beginning after special 3". The way the node is worded and the way the node is working are completely different. I got dumber trying to understand your nonsense, no offense. The wording is very clear that the enemy should use sp1, sp2, sp3 in that order and restart from the beginning (sp1 is the beginning) after they have launched their sp3. If the enemy starts by using sp3 then they have not "used special attacks in consecutive order". You seem to not understand this part of the node description so as an example lets try this analogy:

    if you have 3 beverages (special attacks) labeled 1 to 3 and you have to drink (use) them in consecutive order should you drink beverage 3 first?

    If your answer is yes, then there is no helping you. Kabam needs to add a sentence to the description to clarify that the enemy will use sp3 if they are unable to use sp1 or sp2. It shouldn't be that hard considering how the new nodes they created during the cav eq month of hell in November had essays written in place of node descriptions.
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