Laggity Lag Lag
DrZola
Member Posts: 9,140 ★★★★★
Had to replace router and modem, routinely getting 500 Mbps speeds annd everything on phone running like lightning except…MCoC.
Inputs slow, inputs missed. Screens freezing, frames dropped. Parries failing, dexes not dodging.
*sigh*
Dr. Zola
Inputs slow, inputs missed. Screens freezing, frames dropped. Parries failing, dexes not dodging.
*sigh*
Dr. Zola
Post edited by Kabam Miike on
8
Comments
In many matches they'll be a time where literally a full two seconds goes by on a frozen screen and I think "well, I hope my parry works" and half the time I'm okay and the other half I'm just taking a 5 hit combo to the face.
One can have the best connection available but the connection is not direct, its between multiple hubs in between.
On another note i have been affected by lag too, and something a bit scarier that brings back ghosts from the past. This last 2 days I have felt my device "warmer" and frame dropping a lot
It is maddening to have a single app, however, that always seems to underperform.
Streaming across multiple devices? No problem! Watching continuing education videos while working on a laptop with three other devices in the home connected? Not an issue! Watching a movie with spouse, both checking messages while kids run a PS5 and XBox simultaneously in the basement? All good!
But…crank up some BGs with no other devices connected and the entire experience tanks.
A serious question…if fights are downloaded onto our devices and fought on our devices, what causes lag? Are there communications between devices and servers mid-fight? Why? What gets communicated?
This is an old beef of mine. DCs and lag and whatever else can go on are now a mainstay of my MCoC experience. When I watch streamers and chuckle because—of course I’m not that good, but damn with a silky smooth connection like what I’m watching I’m confident I could be quite good. My champs get through content with weights on their ankles.
Dr. Zola
Seriously, as an Apple user, it’s ridiculous. The team has found it easy to hide behind the “not everyone is affected” line since the huge Unity debacle. To my knowledge, they’ve offered no solutions. If events weren’t timed or competitive, then that’s acceptable. But they aren’t any of those things.
Dr. Zola
I very much understand that this has been an issue for you, and it seems to have been going for a long time, but we have no idea why one person in particular would seem to have these issues in a way that others are not, and it's not a case of optimization or anything like that (as far as I can tell). It's really some sort of enigma.
It’s been quite a night…never have this much trouble intercepting, screens fr.. .. .. eez.. ..ing, frame stutter.
Dr. Zola
Dr. Zola