**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.
Apologies for the back and forth, and for any confusion.
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Did I miss a relic announcement?
Pandingo
Posts: 836 ★★★
As more and more champs get added to game we are still sitting at the same number of relics available for some time now. Has there been any news of more coming or an update that will allow us to equip relics to multiple champs? I'd spend units to unlock additional equip slots
2
Comments
- mutant doesn't have a relic that interacts with purify or energy damage
- skill doesn't have a relic that interacts with shrugging off debuffs
- science probably is the only class that has appropriate relics supporting it but there still aren't relics for energy damage
- mystic - doesn't have a relic that interacts buff removal / control , not to mention the present relics are only cater to a very small bunch of them
- cosmic- has one of the balanced ones but there's nothing Interacting with certain buffs like powergain or debuffs like armour breaks which are the most common in the class
- tech - this one one of the more balanced ones but none of them counter prowess or regen
Tech class can have a relic for armor up buffs.
Mystic can have a relic for neutralize effects
Skill needs a bleed vulnerability relic
It is annoying to constantly need to switch them around.
Well mike confirmed on other day that he is working on removing this.