Graviton: Ability Kit Concept
Archit_1812
Member Posts: 588 ★★
Hey ya'll! So, I was rewatching Marvel's Agents of SHIELD recently, looking for characters that might prove to be a fun addition to the contest. Graviton (Dr. Franklin Hall) really struck me as a rather undermined character in the MCU, but after researching a bit, his comic version is rather interesting!
Here's my take on how Graviton should look.
Once again, I shall repeat, ALL SUGGESTIONS ARE WELCOME. PLEASE REFRAIN FROM DEROGATORY REMARKS. THIS IS THE USE OF MY BRAIN AND MY BRAIN ONLY. EVERY IDEA IS UNIQUE.
PS. The only reason I post in General "Discussion" is so that the entire community can actually "discuss" these matters.
Here's my take on how Graviton should look.
Once again, I shall repeat, ALL SUGGESTIONS ARE WELCOME. PLEASE REFRAIN FROM DEROGATORY REMARKS. THIS IS THE USE OF MY BRAIN AND MY BRAIN ONLY. EVERY IDEA IS UNIQUE.
PS. The only reason I post in General "Discussion" is so that the entire community can actually "discuss" these matters.
3
Comments
Light and Heavy Attacks:
Each time Graviton lands a Heavy Attack or a hit from a Special Attack, he gains a Gravity Charge. Each Gravity charge deals 10% burst damage on medium and special attacks.
Light attacks have a 50% chance to gain a Gravity Charge.
Neuroshocks:
Using an MM combo converts all Gravity Charges into Passive Neuroshocks, dealing 1% of the opponent’s attack rating per second per Gravity Charge for 20 seconds. These Neuroshocks are paused for the duration of special attacks by either Graviton or his opponent.
(For those who did not understand: 1 Gravity charge = 1 Neuroshock Passive dealing 1% opponent attack rating. 80 Gravity Charges = 80 Neuroshock Passives, overall dealing 80% of opponent attack rating per second)
All Neuroshocks applied on an Attacker (when Graviton is a defender), remove 1% of the opponent’s health every 3 seconds per stack. If the opponent successfully uses the Dexterity Mastery on any of Graviton’s attacks, they remove a single stack of Neuroshock.
Passive: Gravity Mastery
Graviton cannot be knocked down by heavy attacks and reduces all incoming damage from Energy attacks by 15%. For every attempt to be knocked down, he inflicts a Passive Neuroshock for 10 seconds.
Graviton can Parry non-contact hits.
When Stunned:
When Stunned, Graviton has a 20% chance to evade the next hit. As a defender, Graviton reduces the ability accuracy of all incoming Stuns by 15%, and gains 3 Gravity charges per 0.8 seconds of an active Stun.
Medium Attacks:
Each Medium Attack has a 40% chance to inflict an Energy Vulnerability debuff, increasing Energy damage taken by 15% for 9 seconds.
Special 1: Gravity Wave
Graviton unleashes a concentrated wave of gravitational force, inflicting an 30 second Fragility debuff, increasing Critical Damage by 20%.
Gains a Kinetic Shield that stores damage taken for 10 seconds and then reflecting it back as Burst Physical Damage if Graviton lands a hit on the opponent while the Shield is up.
As a defender, the first hit landed on the attacker converts all Gravity Charges to Neuroshocks. This ability can trigger through block.
Special 2: Gravitational Pull
Graviton creates a gravitational field that pulls the opponent towards him, Inverting their Controls for the duration of the special attack. All hits are Energy attacks. As an Attacker, for each Neuroshock on the opponent, this special deals 7% more damage. Inflicts a Concussion debuff, reducing the opponent’s Ability Accuracy by 50% for 12 seconds.
Special 3: Event Horizon
Graviton creates a massive singularity, warping the battlefield. Inflicts a Power Drain that sustains until all the opponent’s Power is drained, draining at 1 bar every 8 seconds. While this Power Drain is active, Graviton distorts the field around his opponent and slows their advance, inflicting a Passive Dilatory Controls effect , reducing the time in which all actions(attacking or defensive) take place. Graviton, on the other hand, can move and block at regular time. Grants Graviton an additional 5 Gravity Charges.
Signature Ability: Event Horizon
Graviton’s mastery over gravity increases, enhancing his abilities.
Signature Level 1-99: Increases potency and duration of Neuroshocks by 20-50%.
Signature Level 100-200: Has a chance to double the number of Neuroshocks present on the opponent
Haven't thought of a suitable rotation yet. Opinions welcome
(re: your Mystique, Lizard, and Graviton)
https://forums.playcontestofchampions.com/en/discussion/18/character-wishlist-thread-3-0/p304
https://forums.playcontestofchampions.com/en/discussion/103185/champion-improvement-suggestions-edited-by-mod-for-clarity/p51
That's quite an extraordinary level of self-importance.
If this was a music forum, and you thought the Country& Western thread didn't get enough traffic, would you post your Country & Western discussions in the Hip-hop thread?