AW scoring
Wayntos
Member Posts: 607 ★★
I don't care losing but when you lose because of 1% exploration and the other team has 88 deaths. Shouldn't defender kills mean more. Diversity is a joke. Had only 7 peeps in war only 2 duplicate champs. they had more champs in and more duplicate champs but since they had 10 place they got more points. done ranting. let the disagrees begin!
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Comments
Eons ago, AW was just fighting Nightcrawler.
Diversity is flawed thou. You should start at max (50 per battleground) and lose 1 per duplicated defender. As it is, if you can't field a full BG not only are you disadvantaged by not having as many attackers and defenders, you get penalised a whole pile of points because you couldn't fill it up.
In this case one alliance had 7 participants so it had a 3 * 5 * 3 = 45 kill disadvantage before a single fight was made, even if they placed no duplicates. Thats rubbish.
Prior to that, you probably would have won, if opponents had less than 16 duplicates.
But people can always say, why are points (like Attack Bonus) set at 80 each, and not 70 or 90. Etc.
You’re only doing 1 BG wars (with only 7 people). Not like you are getting very high rewards anyways though.
And change in diversity was for the better, otherwise best of luck fighting map full of Bullseye and Serpent.
Poster looks like they only killed 33 out of 50 defenders.
Opponents only killed 23 out of 35 defenders.
So probably around the 70% explore range for each.
The alliance I am in is struggling with the new points system in how it punishes non-full teams.
We are a relaxed alliance in Tier 6 running 2 BGs. We don’t use comms (besides in game chat) and AW is not mandatory so we frequently have less than 20 participants.
It did not used to be a problem, we would win some lose some and we felt the scoring was fair.
Note - we always try and run 100% diversity with the players who join
Now it is difficult.
It is much more of case of organisation > skill as, even though players do not place the defenders, any missing player costs us 5 diversity points.
We now lose more frequently even though we feel we far out skilled the other team and the teams we win against also have low diversity points.
I do understand the need to have the change to stop teams putting same defender multiple times but why count “no defender” as a duplicate?
What is the logic behind that?