RAID MODOK. The missions make the fight harder. Why?
Seyuoh
Member Posts: 164 ★★
Not sure why it made it all caps, but I’m just gonna leave it that way.
These missions 66% of the time, quite literally force you to do either no damage at all (whiff attacks) or do very little block damage (block 5 hits)
This in combination with the ultra aggressive AI patterns MODOK exhibits, makes this fight an absolute nightmare.
Kabam I hope you’re seeing the overwhelming amount of negative feedback on MODOK in particular, and you change this fight somehow.
I've got a sinking feeling that many many alliances, will not be taking part in raids anymore unless you do so.
Which would not be ideal, because I actually enjoy raids; but I do not enjoy anti player mechanics such as these.
These missions 66% of the time, quite literally force you to do either no damage at all (whiff attacks) or do very little block damage (block 5 hits)
This in combination with the ultra aggressive AI patterns MODOK exhibits, makes this fight an absolute nightmare.
Kabam I hope you’re seeing the overwhelming amount of negative feedback on MODOK in particular, and you change this fight somehow.
I've got a sinking feeling that many many alliances, will not be taking part in raids anymore unless you do so.
Which would not be ideal, because I actually enjoy raids; but I do not enjoy anti player mechanics such as these.
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Comments
Ofcourse, it got worse. 3 hit blocks - whiff - hit block - whiff - hit block - whiff - 2 hit blocks, I saw 1 whole minute of the 3 minute timer tick down while I sat there doing virtually no dmg.
I've got 3 revives left, I won't even bother completing missions now, I'll get the initial role charge going and just play normally after that.
Because all I get is "hit block 5 times lol" 😃
Also I’d recommend not spending units for revives in raids
But at this point I have to thank Kabam... was already thinking about whether to stop playing. Kabam has now made the decision for me. Thanks.
But I definitely see where you’re coming from. In my eyes every alliance should be entitled to some sort of compensation, especially due to that fight altering bug- where knocking MODOK down only counted if you used a heavy to do so.
That’s just my opinion though.
Contest of Bugs.
Also posted this on another thread on the topic, because it appears our silence over the last few months has encouraged Kabam to make the AI even worse.