Is Titania’s Special 3 broken?
DocWest
Member Posts: 245 ★★★
For a while now I have found Titania’s special 3 to be incredibly frustrating due to how often the AI throws a special into it. Sometimes it happens as soon as the special 3 animation finishes and other times after my first heavy attack. It’s gotten to the point now where I rarely pick her in Battlegrounds because there is always a high chance her SP3 is broken by the opponents special. She is completely unreliable and stressful to play.
It wasn’t always this way. There was a time where I really had a hard time deciding if she would be my first 7* science rank up or if Hulk would get it. I went Hulk and if I had to make that decision today it would be easy to pass on her.
Is anyone else experiencing this or am I just bad at using Titania all of a sudden?
It wasn’t always this way. There was a time where I really had a hard time deciding if she would be my first 7* science rank up or if Hulk would get it. I went Hulk and if I had to make that decision today it would be easy to pass on her.
Is anyone else experiencing this or am I just bad at using Titania all of a sudden?
16
Comments
Yes I did heavy haymaker into sp3, still HE JUST THROWS IT, wtf.
Broken.
With the double debuffs I've had no champion throw a special during my heavy spam this entire season. I'm going to keep using this from now on
The problem lies in how the AI interacts with players, and how effective AI-manipulating debuffs like Intimidate/Infuriate are.
Essentially, Intimidate appears to have become less effective than it used to be. You'll see it with Mantis, too: opponents will start attacking when you need them to block, so you can build up charges.
I've learned to work around it, but it's frustrating nonetheless. With Titania, it's a bit more problematic since heavying after that sp3 is your big cashout on damage. If the match is getting hectic and they have close to 3 bars after you launch that, how they react is really win-or-lose for the match since you can usually launch 3 heavies while they're all debuffed, but that means they'll be in the red if you don't kill them. If they decide to launch it while all debuffed, well, then you're screwed unless your indestructible is still active.
In arena I could get 4 hits on the block with Gladiator before the defender actually attacks and wastes the rest of the debuff.
Mantis it's 50/50 if the intimidate works.
I think it's a combination of masteries and the rogue AI (which masteries I couldn't say) that means intimidate is basically nerfed.
When I fight in EQ, special quests etc the intimidate works very well.
When I play BGs or arena it's a coin toss.
Kabam dorky already acknowledged but i had to tag him again @KabamDORK. Not only for titania, but champs that had intimidate like gladiator, mantis and hulkling. Hopefully you can look into this
On that same note, gotta love the sheer panic you feel when they have that last sliver of health and you finish that last hit of your combo. Get's that hear racing.