Lc and rulk buffs

Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
Does anybody have an image of the buffs they can send so people can view them that aren’t in the program, and also @Kabam Miike will these buffs affect labyrinth champs when they eventually go global or will you do it like rol rhino
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Comments

  • NOOOOOOOOPEEEEENOOOOOOOOPEEEEE Member Posts: 2,803 ★★★★★
    I don't think they will effect LoL champs RoL WS still hasnt been updated to be like WS
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,080 ★★★★★
    The buffs will only be updated on january 10th
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    So they are making the changes in a couple days?
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,080 ★★★★★
    edited January 2018
    If you were one of the beta testers selected, you have until january 10th to apply to the test.
    In that same day, changes will be applied in those who accepted.
  • BahamutBahamut Member Posts: 2,307 ★★★★
    They didn’t change the abilities for any of the RoL champs when they were updated (Storm doesn’t cause shock, Rhino isn’t unnlockable etc) so I’d be surprised if they changed Rulks abilities in LoL
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    OK thanks for the update guys
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    Bahamut wrote: »
    They didn’t change the abilities for any of the RoL champs when they were updated (Storm doesn’t cause shock, Rhino isn’t unnlockable etc) so I’d be surprised if they changed Rulks abilities in LoL

    I wouldn’t be surprised if they did
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    I mean, I wouldn’t mind it as long as there aren’t any buffs like the old magik one that turned her into a bs opponent
  • DarkestDestroyerDarkestDestroyer Member Posts: 2,888 ★★★★★
    Ever power bar Red Hulk will overheat, that will give you damage like Limbo
  • DLegendDLegend Member Posts: 745 ★★★
    Finally! At least some of the champs from the worst class are reworked! :D
  • GreenstrokeGreenstroke Member Posts: 291
    I don't think they will effect LoL champs RoL WS still hasnt been updated to be like WS

    Atleast his specials have been upgraded in RoL, before the update it was easy to evade L2, nowdays its virtually impossible without the right champ
  • SummonerB2SummonerB2 Member Posts: 556
    Finally!!!! My Rulk is being examined and will be ready for rank up.
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,080 ★★★★★
    I don't think they will effect LoL champs RoL WS still hasnt been updated to be like WS

    Atleast his specials have been upgraded in RoL, before the update it was easy to evade L2, nowdays its virtually impossible without the right champ

    It's possible if you time it right.
    But the chances for it to happen are quite low. I only got able to evade his sp2 2 times until today
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  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,080 ★★★★★
    Will this require us to download something?
  • HatshipuhHatshipuh Member Posts: 146
    I'd like to know that too, does participating in beta interfere with arena?

    Btw regarding changes affecting RoL and LoL, RoL champs didn't get changed, LoL champs did, like UC and DS fwiw.
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    He said that they are still deciding on the rol and lol thing, they changed some lol champs like uc and ds, but kept some how they were, like cw
  • TrapTrap Member Posts: 124
    Red Hulk Buffs:

    Passive: Starts the fight with 2 heat charges. Each heat charge increases RH’s physical resistance by 500 and his base attack by 500. Heat charges stack to a max of 10. Whenever RH uses a special attack, he gains 2 heat charges. Whenever RH is struck, he has a 20% chance to gain 1 heat charge. When he reaches the max heat charges, they reset to zero.

    SP1: 100% for Armor Break reducing enemy armor by 1700. This attack is unblockable as long as RH has 4 or more heat charges.

    SP2: 100% chance to incinerate the enemy dealing 2500 damage over 10 seconds. At the expiry of the incinerate, stuns the opponent for 3 seconds.



    Luke Cage buffs:

    New unique synergy with DD: every hit on his combo meter increases his base attack by 80 up to a max of 400 hits

    Special Attacks: Whenever LC uses a special attack, he gains Unstoppable for 5 seconds

    Attacking or when attacked: 15% chance to regenerate 1500 health

    New Ability: Whenever LC suffers a debuff, he has a 40% chance to deflect the same debuff back to the opponent
  • TrapTrap Member Posts: 124
    edited January 2018
    There you go Kabam I’ll expect my cheque in the mail.
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    edited January 2018
    Trap wrote: »
    Red Hulk Buffs:

    Passive: Starts the fight with 2 heat charges. Each heat charge increases RH’s physical resistance by 500 and his base attack by 500. Heat charges stack to a max of 10. Whenever RH uses a special attack, he gains 2 heat charges. Whenever RH is struck, he has a 20% chance to gain 1 heat charge. When he reaches the max heat charges, they reset to zero.

    SP1: 100% for Armor Break reducing enemy armor by 1700. This attack is unblockable as long as RH has 4 or more heat charges.

    SP2: 100% chance to incinerate the enemy dealing 2500 damage over 10 seconds. At the expiry of the incinerate, stuns the opponent for 3 seconds.



    Luke Cage buffs:

    New unique synergy with DD: every hit on his combo meter increases his base attack by 80 up to a max of 400 hits

    Special Attacks: Whenever LC uses a special attack, he gains Unstoppable for 5 seconds

    Attacking or when attacked: 15% chance to regenerate 1500 health

    New Ability: Whenever LC suffers a debuff, he has a 40% chance to deflect the same debuff back to the opponent

    That would be great
  • BahamutBahamut Member Posts: 2,307 ★★★★
    Trap wrote: »
    Red Hulk Buffs:

    Passive: Starts the fight with 2 heat charges. Each heat charge increases RH’s physical resistance by 500 and his base attack by 500. Heat charges stack to a max of 10. Whenever RH uses a special attack, he gains 2 heat charges. Whenever RH is struck, he has a 20% chance to gain 1 heat charge. When he reaches the max heat charges, they reset to zero.

    SP1: 100% for Armor Break reducing enemy armor by 1700. This attack is unblockable as long as RH has 4 or more heat charges.

    SP2: 100% chance to incinerate the enemy dealing 2500 damage over 10 seconds. At the expiry of the incinerate, stuns the opponent for 3 seconds.



    Luke Cage buffs:

    New unique synergy with DD: every hit on his combo meter increases his base attack by 80 up to a max of 400 hits

    Special Attacks: Whenever LC uses a special attack, he gains Unstoppable for 5 seconds

    Attacking or when attacked: 15% chance to regenerate 1500 health

    New Ability: Whenever LC suffers a debuff, he has a 40% chance to deflect the same debuff back to the opponent

    Is this official or your ideas? Seriously hoping it’s your ideas cause Rulk still isn’t Incinerate Immune lol
  • GreenstrokeGreenstroke Member Posts: 291
    Trap wrote: »
    Red Hulk Buffs:

    Passive: Starts the fight with 2 heat charges. Each heat charge increases RH’s physical resistance by 500 and his base attack by 500. Heat charges stack to a max of 10. Whenever RH uses a special attack, he gains 2 heat charges. Whenever RH is struck, he has a 20% chance to gain 1 heat charge. When he reaches the max heat charges, they reset to zero.

    SP1: 100% for Armor Break reducing enemy armor by 1700. This attack is unblockable as long as RH has 4 or more heat charges.

    SP2: 100% chance to incinerate the enemy dealing 2500 damage over 10 seconds. At the expiry of the incinerate, stuns the opponent for 3 seconds.



    Luke Cage buffs:

    New unique synergy with DD: every hit on his combo meter increases his base attack by 80 up to a max of 400 hits

    Special Attacks: Whenever LC uses a special attack, he gains Unstoppable for 5 seconds

    Attacking or when attacked: 15% chance to regenerate 1500 health

    New Ability: Whenever LC suffers a debuff, he has a 40% chance to deflect the same debuff back to the opponent

    What is the max amount of RH:s heat charges?and far too big attack increase, id say 150 per charge at max.


    You do realise that that DD synergy is bigger than SL:s awaken ability?, so nope or lower the cap to like 100 would still be great.

    And on the special thingy i think he could gain like a new type of buff, Resilience.
    Each time LC launces a special attack he has a 50-65-80% (Sp1-Sp2-SP3) to get one resilience buff, max 3 stacks
    Resilience buff. 50% chance to activate when receiving hits. Ignores all the damage from that hit and goes unstoppable for 1sec. And this could be tied to his sig ability to go with the existing one already


    That regen is far too op, maybe something small like fixit and oml.

    And that deflect thing is very weird for cage
    But he should have like 50% decreased damage against all bullet based projectiles
    And shrug off armour break like 50% faster
  • CodornasCodornas Member Posts: 542 ★★
    Bahamut wrote: »
    They didn’t change the abilities for any of the RoL champs when they were updated (Storm doesn’t cause shock, Rhino isn’t unnlockable etc) so I’d be surprised if they changed Rulks abilities in LoL

    Does LOL magik have limbo?
  • chev327foxchev327fox Member Posts: 826 ★★
    Really happy to hear this. Almost died when I joked I would get him and then proceed to pull him as my first 5*... at least now he might be useful when the update goes through.

    Please make it happen! Thanks!
  • DocmottsDocmotts Member Posts: 77
    I would be extremely disappointed if they change LOL opponents. This changes the original challenge that others have already finished. The UC change was a bug fix, so I can deal with that. If you are going to make a character change, you should not be able to change the difficulty that has already been established.
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  • KhanMedinaKhanMedina Member Posts: 927 ★★★
    Luke needs to trigger unbreakable on specials along with dmg increase in debuffed opponents. Instant improvement without going too crazy.

    Rulk should be incinerate immune (or at least convert like poison) and trigger rage with max charges before his overheat so it’s not such a bummer when you max out. Let him dump a charge with heavy attack which would also throw an incinerate on. Timing the incinerate to rage could be a big bonus.
  • GroundedWisdomGroundedWisdom Member Posts: 36,619 ★★★★★
    I really hope they give both these champs a well deserved Buff. personally it doesn't matter to me what they do but PLEASE would love to see rulk have the patented general Ross mustache!
    juplxjx8xa55.png

    Tom Selek. XD
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