Doctor Doom Rotation
Princen
Member Posts: 4 ★
Hello all, so I had 5* asc doom and maxed out sig 150, I always did the combos normally on him, rotations worked perfectly etc
Yesterday I got 6* version, I r3'd him and dupe with 111 sig,
So after your opponent has 2+ bars and you sp3, then MM LLLMM into sp1 then you have sp2, a MLLL heavy should fill your bar up to 3 right?
that worked on my 5* doom, it doesn't work on the 6* it needs literally one more hit (as shown in the pic), idk if this is a bug or what really, and if it's related to combat power rating, how do I check that or increase it?
Yesterday I got 6* version, I r3'd him and dupe with 111 sig,
So after your opponent has 2+ bars and you sp3, then MM LLLMM into sp1 then you have sp2, a MLLL heavy should fill your bar up to 3 right?
that worked on my 5* doom, it doesn't work on the 6* it needs literally one more hit (as shown in the pic), idk if this is a bug or what really, and if it's related to combat power rating, how do I check that or increase it?
0
Comments
Power Rate is dictated by your RANK for a champ, regardless of their STAR variety.
(*except for 7*, see at end).
And it increases by 5% for every next higher RANK you have the champ at.
https://forums.playcontestofchampions.com/en/discussion/158294/champions-of-different-rarities-gain-power-at-different-rates#latest
Here’s the breakdown:
Rank 1: 1.00
Rank 2: 1.05
Rank 3: 1.10
Rank 4: 1.15
Rank 5: 1.20 (and ANY rank of 7* champ)
**note, Kabam fixed 7* champs to be at Max Power Rate (1.20) regardless of their Rank.
So that they could compete on similar grounds as your 6*, even though 7* was gonna be some time before ever being able to have Rank 2 in the game back then.
Oh, and for anyone thinking when I said “fixed 7* rate” as in they “fixed” a bug with 7* rate ?
Nope. Meant that they set 7* all along to be at a flat/fixed 1.20 max Rate.