Remove the ability only nodes

Stop adding the only when unstoppable as an attacker nodes. Or only does bleed damage nodes in quests. It's BS when u have cleared a path and your on the boss and they only take damage or only take a %damage when u don't have bleed champ. Just make them nodes no pre-abilitys champ requirements. My champ vs thier is how it should be. Like it was when it was more fun. This justakes me not want to play

Comments

  • Maestro_HierroMaestro_Hierro Member Posts: 14
    It’s a matter of RTFM before you enter the map. 😅
  • CaptainaidenCaptainaiden Member Posts: 1,094 ★★★★
    No, i love this node, it giving challenge to me
  • NONYABIZZNONYABIZZ Member Posts: 669 ★★★
    edited September 4
    Um, I agree with this ONLY IN INCURSIONS. I don't enjoy having to switch out my OP champions for situational attackers because the boss required someone with a slow or power sting in their kit.

    But everywhere else, there is ABSOLUTELY NO REASON you should not be reading the boss and defender nodes before entering the quest. You can't expect to blindly use the same 5 champions for everything and get lucky
  • EdisonLawEdisonLaw Member Posts: 8,422 ★★★★★
    edited September 4
    This looks like a skill issue to me
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