punishing players for poorly worded event text
BluCh
Member Posts: 66 ★
seasoned player, week 1 and 2 of the SQ went as expected
random paths from Sestertius, used Aureus Gate Key to access all paths
week 3, Sestertius took me to all 3 different paths
4 Aureus in my inventory
accessing all 3 paths with a 4th entry on a repeat path ONLY gave me 91% exploration
so I missed week 3 exclusive rewards for not accessing the Aureus Gate node
nowhere in the event text does it say that 1 Aureus Key is obligatory for use, just "alternatively"
i'm familiar with previous quests where a transitional node would be left unexplored due to all paths being individually explored
so make it make sense that I miss the 100% week 3 rewards because the event text does not say "have to use 1 Aureus Key item each week"
just not conducive to future spending if miscommunication leads to player punishment!
random paths from Sestertius, used Aureus Gate Key to access all paths
week 3, Sestertius took me to all 3 different paths
4 Aureus in my inventory
accessing all 3 paths with a 4th entry on a repeat path ONLY gave me 91% exploration
so I missed week 3 exclusive rewards for not accessing the Aureus Gate node
nowhere in the event text does it say that 1 Aureus Key is obligatory for use, just "alternatively"
i'm familiar with previous quests where a transitional node would be left unexplored due to all paths being individually explored
so make it make sense that I miss the 100% week 3 rewards because the event text does not say "have to use 1 Aureus Key item each week"
just not conducive to future spending if miscommunication leads to player punishment!
5
Comments
I'm very appreciative as I love this game
hope these entries come with clearer language in the future, if to use alternatively at one's discretion or always required for 100% exploration