AG Crystal Shards

PolygonPolygon Member Posts: 4,731 ★★★★★
What do we think about the most valuable resource in the game being turned into a crystal shard?

Imo, i think this just raises the complexity of things in the future as now instead of content having AG as rewards its just going to have shards that you'll have to save up. However the other bad thing is that , now they can monetize AG shards for offers in the game (outside of the current sales going on rn)

I would've preferred seeing the AG limited to challenging content rewards and unit offers, but wbu?

AG Crystal Shards 79 votes

I think its a great change
30%
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I don't think its a good idea - it shifts the game towards just splurging money for valuable resources over completing challenging content for them
32%
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I don't care
36%
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Comments

  • PolygonPolygon Member Posts: 4,731 ★★★★★

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.
    Will the stream coming up on Wednesday touch on Banquet GGC and the Everest content rewards ? Curious on the appearance of AG shards in both of those events
  • GamerGamer Member Posts: 11,130 ★★★★★
    I think its a great change

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.
    I find it great but please don’t make it only unit offer but let f2p also gets them hopefully you get my point
  • ContestOfNoobsContestOfNoobs Member Posts: 1,778 ★★★★★
    I don't think its a good idea - it shifts the game towards just splurging money for valuable resources over completing challenging content for them

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.

    Yea just need to combine 4 odins for 1 if you want one now 😂


  • TerminatrixTerminatrix Member Posts: 3,183 ★★★★★
    I don't think its a good idea - it shifts the game towards just splurging money for valuable resources over completing challenging content for them
    Polygon said:

    What do we think about the most valuable resource in the game being turned into a crystal shard?

    Imo, i think this just raises the complexity of things in the future as now instead of content having AG as rewards its just going to have shards that you'll have to save up. However the other bad thing is that , now they can monetize AG shards for offers in the game (outside of the current sales going on rn)

    I would've preferred seeing the AG limited to challenging content rewards and unit offers, but wbu?

    I think it's a horrible idea. It's been a year to a year and a half since 7*'s were introduced, so introducing an AG for them shouldn't be delayed any longer. We're far enough into the game now to where fully formed 7* AG's can be offered.

    Plus, the AG shards are RNG based bullsh*t, and not generic. If they were generic, then I might be more positive towards the new idea.

    Also, If the approach is about reserving it for challenging content, then let's keep in mind that we've already done much of that in the form of Necropolis, and every season of pain. I think we deserve a fully formed 7* AG now.
  • GamerGamer Member Posts: 11,130 ★★★★★
    I think its a great change

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.

    Yea just need to combine 4 odins for 1 if you want one now 😂


    I mean it can be a good sign that’s for further there giv f2p options to. Obviously everything firstly it almost always ben cash and you know that since you ben playing for a long time
  • Toproller89Toproller89 Member Posts: 1,092 ★★★★
    I don't think its a good idea - it shifts the game towards just splurging money for valuable resources over completing challenging content for them

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.
    7 stars have been out for over a year.
  • FurrymoosenFurrymoosen Member Posts: 4,596 ★★★★★

    Polygon said:

    What do we think about the most valuable resource in the game being turned into a crystal shard?

    Imo, i think this just raises the complexity of things in the future as now instead of content having AG as rewards its just going to have shards that you'll have to save up. However the other bad thing is that , now they can monetize AG shards for offers in the game (outside of the current sales going on rn)

    I would've preferred seeing the AG limited to challenging content rewards and unit offers, but wbu?

    I think it's a horrible idea. It's been a year to a year and a half since 7*'s were introduced, so introducing an AG for them shouldn't be delayed any longer. We're far enough into the game now to where fully formed 7* AG's can be offered.

    Plus, the AG shards are RNG based bullsh*t, and not generic. If they were generic, then I might be more positive towards the new idea.

    Also, If the approach is about reserving it for challenging content, then let's keep in mind that we've already done much of that in the form of Necropolis, and every season of pain. I think we deserve a fully formed 7* AG now.
    The shards are generic, the AGs are not. It is perfectly normal in the progression of things for AGs to be RNG based. That's how they've all started. But the shards all go toward one crystal that gives you the random gem. The crystal shards are not class specific.
  • TerminatrixTerminatrix Member Posts: 3,183 ★★★★★
    edited November 29
    I don't think its a good idea - it shifts the game towards just splurging money for valuable resources over completing challenging content for them

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.

    Yea just need to combine 4 odins for 1 if you want one now 😂


    They're RNG based shards, so no gurantee that you'll get a full AG.

    Correction: I stand corrected on the RNG shards lol
  • MasquiradeMasquirade Member Posts: 230 ★★
    I think its a great change

    Polygon said:

    What do we think about the most valuable resource in the game being turned into a crystal shard?

    Imo, i think this just raises the complexity of things in the future as now instead of content having AG as rewards its just going to have shards that you'll have to save up. However the other bad thing is that , now they can monetize AG shards for offers in the game (outside of the current sales going on rn)

    I would've preferred seeing the AG limited to challenging content rewards and unit offers, but wbu?

    I think it's a horrible idea. It's been a year to a year and a half since 7*'s were introduced, so introducing an AG for them shouldn't be delayed any longer. We're far enough into the game now to where fully formed 7* AG's can be offered.

    Plus, the AG shards are RNG based bullsh*t, and not generic. If they were generic, then I might be more positive towards the new idea.

    Also, If the approach is about reserving it for challenging content, then let's keep in mind that we've already done much of that in the form of Necropolis, and every season of pain. I think we deserve a fully formed 7* AG now.
    You've got to think this helps with longevity of the 7* cycle aswell rather than just dumping a ton of awakening gems into the playerbase which ultimately makes your own 7* crystals less exciting in my eyes.

    We can be sinical and impatient about it but personally I'm looking forward to the first time I can open one of these things, much like I was excited about my first 6*/7*/Titan pulls.
  • TerminatrixTerminatrix Member Posts: 3,183 ★★★★★
    I don't think its a good idea - it shifts the game towards just splurging money for valuable resources over completing challenging content for them

    Polygon said:

    What do we think about the most valuable resource in the game being turned into a crystal shard?

    Imo, i think this just raises the complexity of things in the future as now instead of content having AG as rewards its just going to have shards that you'll have to save up. However the other bad thing is that , now they can monetize AG shards for offers in the game (outside of the current sales going on rn)

    I would've preferred seeing the AG limited to challenging content rewards and unit offers, but wbu?

    I think it's a horrible idea. It's been a year to a year and a half since 7*'s were introduced, so introducing an AG for them shouldn't be delayed any longer. We're far enough into the game now to where fully formed 7* AG's can be offered.

    Plus, the AG shards are RNG based bullsh*t, and not generic. If they were generic, then I might be more positive towards the new idea.

    Also, If the approach is about reserving it for challenging content, then let's keep in mind that we've already done much of that in the form of Necropolis, and every season of pain. I think we deserve a fully formed 7* AG now.
    The shards are generic, the AGs are not. It is perfectly normal in the progression of things for AGs to be RNG based. That's how they've all started. But the shards all go toward one crystal that gives you the random gem. The crystal shards are not class specific.
    So basically Kabam just proves the point of the other poster about monetizing the AG shards. They have introduced a 7* AG, but just put it behind 4 Odins.
  • SummonerNRSummonerNR Member, Guardian Posts: 13,211 Guardian


    They're RNG based shards, so no gurantee that you'll get a full AG.

    Correction: I stand corrected on the RNG shards lol

    (Before the correction was added above, lol)

    AG Shrards are just that, shards. Use 10,000 of them and get a random class AG


  • FurrymoosenFurrymoosen Member Posts: 4,596 ★★★★★
    edited November 29

    Polygon said:

    What do we think about the most valuable resource in the game being turned into a crystal shard?

    Imo, i think this just raises the complexity of things in the future as now instead of content having AG as rewards its just going to have shards that you'll have to save up. However the other bad thing is that , now they can monetize AG shards for offers in the game (outside of the current sales going on rn)

    I would've preferred seeing the AG limited to challenging content rewards and unit offers, but wbu?

    I think it's a horrible idea. It's been a year to a year and a half since 7*'s were introduced, so introducing an AG for them shouldn't be delayed any longer. We're far enough into the game now to where fully formed 7* AG's can be offered.

    Plus, the AG shards are RNG based bullsh*t, and not generic. If they were generic, then I might be more positive towards the new idea.

    Also, If the approach is about reserving it for challenging content, then let's keep in mind that we've already done much of that in the form of Necropolis, and every season of pain. I think we deserve a fully formed 7* AG now.
    The shards are generic, the AGs are not. It is perfectly normal in the progression of things for AGs to be RNG based. That's how they've all started. But the shards all go toward one crystal that gives you the random gem. The crystal shards are not class specific.
    So basically Kabam just proves the point of the other poster about monetizing the AG shards. They have introduced a 7* AG, but just put it behind 4 Odins.
    Yes and no. That is one of three routes to get one. You could also spend 21k units on the unit offers and choose between an AG crystal or a GG AG, or you could spend $600 through the webstore and get an AG through the market event there (essentially an extra one if you're getting 4 Odins along the way). The approach is new, but introducing AGs for money is not.
    Everything with 7* champs is new territory. We didn't like the 15k shard cost for the crystals, but it's safe to say we have for the most part gotten over it. Now Crashed points out that they're not ready to give out full AGs in regular rewards just yet, so they're taking a new approach. Maybe Valiant EQ is coming and they'll throw a handful of shards in there each month. Maybe a new gauntlet with some shards. If the options are this or nothing until full AGs in who knows how long, I'd rather have the option to build up an AG over the course of a few months than have to wait and get nothing until the waiting is over.
    They're overpriced, but so is everything that is new or game changing.
  • ContestOfNoobsContestOfNoobs Member Posts: 1,778 ★★★★★
    edited November 29
    I don't think its a good idea - it shifts the game towards just splurging money for valuable resources over completing challenging content for them
    Gamer said:

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.

    Yea just need to combine 4 odins for 1 if you want one now 😂


    I mean it can be a good sign that’s for further there giv f2p options to. Obviously everything firstly it almost always ben cash and you know that since you ben playing for a long time


    Yep and it’s all about diminish returns


    But right now I can see shards being offered along with r4 material in 4th July offers

    I remember when 6* awakening gems were so rare lol


  • ErcarretErcarret Member Posts: 2,999 ★★★★★
    I think its a great change
    I think 7* AG shards are, in and off itself, a pretty good idea. I think it'll give Kabam the oppotunity to sprinkle out 7* AG resources a lot more freely in a lot more types of content, than they would have been able to do if they only had full gems.

    That said, would I still have liked to see these shards pop up in content first? Yes.

    Do I really care about whales being able to buy a 7* gem? No.
  • BendyBendy Member Posts: 7,250 ★★★★★

    Gamer said:

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.

    Yea just need to combine 4 odins for 1 if you want one now 😂


    I mean it can be a good sign that’s for further there giv f2p options to. Obviously everything firstly it almost always ben cash and you know that since you ben playing for a long time


    Yep and it’s all about diminish returns


    But right now I can see shards being offered along with r4 material in 4th July offers

    I remember when 6* awakening gems were so rare lol


    U need a trade in gem lol with that many
  • GamerGamer Member Posts: 11,130 ★★★★★
    I think its a great change

    Gamer said:

    I think breaking it in to shards will allow them to give us part of an awakening gem for various in game content. Most content isn’t difficult/time intensive to justify a full 7* awakening gem, but they could give us 10% of one for example. Otherwise the only content that would be able to give awakening gems would be story content and Everest content which isn’t released often.

    But if the shards are just used for money deals and aren’t earn-able in game, then I think it’s a bad idea.

    This was the point of introducing shards. We aren't anywhere close to awarding full awakening gems for regular content, or putting a full gem in an Odin, but with the introduction of AG shards we can both reward and sell portions of awakening gems. I know it's hard to see but by the middle of next year it should be pretty clear that this is good for both players and the game.

    Yea just need to combine 4 odins for 1 if you want one now 😂


    I mean it can be a good sign that’s for further there giv f2p options to. Obviously everything firstly it almost always ben cash and you know that since you ben playing for a long time


    Yep and it’s all about diminish returns


    But right now I can see shards being offered along with r4 material in 4th July offers

    I remember when 6* awakening gems were so rare lol


    6 star obv dead to you.
  • TerminatrixTerminatrix Member Posts: 3,183 ★★★★★
    edited November 29
    I don't think its a good idea - it shifts the game towards just splurging money for valuable resources over completing challenging content for them

    Polygon said:

    What do we think about the most valuable resource in the game being turned into a crystal shard?

    Imo, i think this just raises the complexity of things in the future as now instead of content having AG as rewards its just going to have shards that you'll have to save up. However the other bad thing is that , now they can monetize AG shards for offers in the game (outside of the current sales going on rn)

    I would've preferred seeing the AG limited to challenging content rewards and unit offers, but wbu?

    I think it's a horrible idea. It's been a year to a year and a half since 7*'s were introduced, so introducing an AG for them shouldn't be delayed any longer. We're far enough into the game now to where fully formed 7* AG's can be offered.

    Plus, the AG shards are RNG based bullsh*t, and not generic. If they were generic, then I might be more positive towards the new idea.

    Also, If the approach is about reserving it for challenging content, then let's keep in mind that we've already done much of that in the form of Necropolis, and every season of pain. I think we deserve a fully formed 7* AG now.
    The shards are generic, the AGs are not. It is perfectly normal in the progression of things for AGs to be RNG based. That's how they've all started. But the shards all go toward one crystal that gives you the random gem. The crystal shards are not class specific.
    So basically Kabam just proves the point of the other poster about monetizing the AG shards. They have introduced a 7* AG, but just put it behind 4 Odins.
    Yes and no. That is one of three routes to get one. You could also spend 21k units on the unit offers and choose between an AG crystal or a GG AG, or you could spend $600 through the webstore and get an AG through the market event there (essentially an extra one if you're getting 4 Odins along the way). The approach is new, but introducing AGs for money is not.
    Everything with 7* champs is new territory. We didn't like the 15k shard cost for the crystals, but it's safe to say we have for the most part gotten over it. Now Crashed points out that they're not ready to give out full AGs in regular rewards just yet, so they're taking a new approach. Maybe Valiant EQ is coming and they'll throw a handful of shards in there each month. Maybe a new gauntlet with some shards. If the options are this or nothing until full AGs in who knows how long, I'd rather have the option to build up an AG over the course of a few months than have to wait and get nothing until the waiting is over.
    They're overpriced, but so is everything that is new or game changing.
    Yeah all of what you're is saying is true, and are things I have thought about. We did used to get 6* Class AG's before generics, so they are keeping their reputation with that lol. And it does work for those who have a champ in every class that could be awakened, so an RNG AG isn't so bad in that case.

    On another note, I just got one of my most wanted 7* Tech champs, and the r3 gem for her 😍 Now I might have to "Orca Whale" a little bit and hope for the AG 😂
    Smh!
  • PolygonPolygon Member Posts: 4,731 ★★★★★

    Polygon said:

    What do we think about the most valuable resource in the game being turned into a crystal shard?

    Imo, i think this just raises the complexity of things in the future as now instead of content having AG as rewards its just going to have shards that you'll have to save up. However the other bad thing is that , now they can monetize AG shards for offers in the game (outside of the current sales going on rn)

    I would've preferred seeing the AG limited to challenging content rewards and unit offers, but wbu?

    I think it's a horrible idea. It's been a year to a year and a half since 7*'s were introduced, so introducing an AG for them shouldn't be delayed any longer. We're far enough into the game now to where fully formed 7* AG's can be offered.

    Plus, the AG shards are RNG based bullsh*t, and not generic. If they were generic, then I might be more positive towards the new idea.

    Also, If the approach is about reserving it for challenging content, then let's keep in mind that we've already done much of that in the form of Necropolis, and every season of pain. I think we deserve a fully formed 7* AG now.
    The shards are generic, the AGs are not. It is perfectly normal in the progression of things for AGs to be RNG based. That's how they've all started. But the shards all go toward one crystal that gives you the random gem. The crystal shards are not class specific.
    So basically Kabam just proves the point of the other poster about monetizing the AG shards. They have introduced a 7* AG, but just put it behind 4 Odins.
    Yes and no. That is one of three routes to get one. You could also spend 21k units on the unit offers and choose between an AG crystal or a GG AG, or you could spend $600 through the webstore and get an AG through the market event there (essentially an extra one if you're getting 4 Odins along the way). The approach is new, but introducing AGs for money is not.
    Everything with 7* champs is new territory. We didn't like the 15k shard cost for the crystals, but it's safe to say we have for the most part gotten over it. Now Crashed points out that they're not ready to give out full AGs in regular rewards just yet, so they're taking a new approach. Maybe Valiant EQ is coming and they'll throw a handful of shards in there each month. Maybe a new gauntlet with some shards. If the options are this or nothing until full AGs in who knows how long, I'd rather have the option to build up an AG over the course of a few months than have to wait and get nothing until the waiting is over.
    They're overpriced, but so is everything that is new or game changing.
    Yeah all of what you're is saying is true, and are things I have thought about. We did used to get 6* Class AG's before generics, so they are keeping their reputation with that lol. And it does work for those who have a champ in every class that could be awakened, so an RNG AG isn't so bad in that case.

    On another note, I just got one of my most wanted 7* Tech champs, and the r3 gem for her 😍 Now I might have to "Orca Whale" a little bit and hope for the AG 😂
    Smh!
    Tech and skill lack options, the glorious games AG at least for this event had more value.
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