The game experienced a brief connectivity issue this morning. The team promptly fixed the issue and things are back to normal, thank you to everyone who passed along reports!
After using Shathra for over a month….I have one suggestion
JackTheSnack
Member Posts: 1,068 ★★★
Can confirm she is GREAT. HOWEVER, there is one huge drawback that I think would be a simple fix that’s not too op. While charging her heavy, you want to do so when the opponent has power, which can leave you vulnerable to get smacked in the face. I think there should be a short special lock on the opponent when charging the heavy to reduce the likelihood of taking that risk and putting some more skill into her playstyle. And for those who will say it, this, I don’t think, would not make her too op on defense either as her specials are pretty easily dexable and you can still hit the opponent while they’re charging the heavy to cancel out the special lock.
Another idea would be a passive stun when within a certain proximity of the opponent. Similar to dooms or silks, etc. Let me know what you guys think. I think the first idea would really bring out her playstyle and allow shathra users to play her with skill rather than risk. If there’s a fix for the problem mentioned please elaborate. I’m interested to hear
Another idea would be a passive stun when within a certain proximity of the opponent. Similar to dooms or silks, etc. Let me know what you guys think. I think the first idea would really bring out her playstyle and allow shathra users to play her with skill rather than risk. If there’s a fix for the problem mentioned please elaborate. I’m interested to hear
3
Comments
Honestly I don’t think this is much an issue worth fixing. Baiting a heavy or punishing a special is usually enough of a window for me to get off as much heavy charge as I need, and the fact that the resulting sp2 is unblockable removes most risk that you’ll be punished for doing this.
I saw where someone commented on buffing her totems for spiderverse characters too. That could play into some of this possibly where there’s like a ramping aspect. Or you unlock that pre fight after a fight and then after two it just gets even better and better. Might be cool. Your intimidate idea is perfect though