Strange that they would put that question mark simply as a placeholder for the rewards that follow. I can totally see how it would set expectations that there was actually something there vs. just telling us there are more rewards after. Probably would have been better to just leave it off since we already knew there were additional rewards?
Strange that they would put that question mark simply as a placeholder for the rewards that follow. I can totally see how it would set expectations that there was actually something there vs. just telling us there are more rewards after. Probably would have been better to just leave it off since we already knew there were additional rewards?
Also this throwaway line on the banquet info page:
Strange that they would put that question mark simply as a placeholder for the rewards that follow. I can totally see how it would set expectations that there was actually something there vs. just telling us there are more rewards after. Probably would have been better to just leave it off since we already knew there were additional rewards?
Also this throwaway line on the banquet info page:
Haha, since when did spending massive cash/units for an ios game make someone "savvy"? I love the game but that's even too rich of an adjective for me...
Strange that they would put that question mark simply as a placeholder for the rewards that follow. I can totally see how it would set expectations that there was actually something there vs. just telling us there are more rewards after. Probably would have been better to just leave it off since we already knew there were additional rewards?
Also this throwaway line on the banquet info page:
Haha, since when did spending massive cash/units for an ios game make someone "savvy"? I love the game but that's even too rich of an adjective for me...
The word "savvy" just means someone has practical knowledge or experience about something. A savvy summoner would in fact be a summoner who understood that if the players reached the top milestone in the event the devs are very likely to have designed extra ones to add to the top so we don't run out of them. A particularly savvy summoner might even understand why it was done that way, rather than just putting them all in from the start.
Strange that they would put that question mark simply as a placeholder for the rewards that follow. I can totally see how it would set expectations that there was actually something there vs. just telling us there are more rewards after. Probably would have been better to just leave it off since we already knew there were additional rewards?
Also this throwaway line on the banquet info page:
Haha, since when did spending massive cash/units for an ios game make someone "savvy"? I love the game but that's even too rich of an adjective for me...
The word "savvy" just means someone has practical knowledge or experience about something. A savvy summoner would in fact be a summoner who understood that if the players reached the top milestone in the event the devs are very likely to have designed extra ones to add to the top so we don't run out of them. A particularly savvy summoner might even understand why it was done that way, rather than just putting them all in from the start.
Let's just say the word "surprises" was used very loosely, with heavy emphasis on the "might"
Strange that they would put that question mark simply as a placeholder for the rewards that follow. I can totally see how it would set expectations that there was actually something there vs. just telling us there are more rewards after. Probably would have been better to just leave it off since we already knew there were additional rewards?
Also this throwaway line on the banquet info page:
Haha, since when did spending massive cash/units for an ios game make someone "savvy"? I love the game but that's even too rich of an adjective for me...
A particularly savvy summoner might even understand why it was done that way, rather than just putting them all in from the start.
Understanding Kabam's intent doesn't make you "savvy" because true savviness usually requires leveraging that understanding to make strategic decisions. What's strategic about spending like crazy for speculative prizes?
Comments
Is that actually an additional reward on top of the isophene dupe?
I thought everyone said they were stopping after day 1 because the crystals were so bad.
The consistent climbing of milestones says otherwise