Since they have said we will never get a 7* Hercules. I say replace him in the best way possible and give us another game breaking warrior.
Conan the Cimmerian. Make him a skill champ, but with a personal synergy that swaps his class bonus from a boost against science to one against mystic practitioners.
Since they have said we will never get a 7* Hercules. I say replace him in the best way possible and give us another game breaking warrior.
Conan the Cimmerian. Make him a skill champ, but with a personal synergy that swaps his class bonus from a boost against science to one against mystic practitioners.
I can see Zombie champs being the next version of deathless, after Eidols
This raises a good question, will we see more deathless champions in the future ? And if not then will eidols be the same way as you collect 4 eidol champs and then you are able to claim a eidol collector or something ??
Less compounding or stacking of multiple nodes. This produces the same affect as using gates to limit champ options (like the year tags in the side quest this month. Not a fan)......
- Mystique being added to the contest as a playable character - Energy being removed from AQ and AW. There's no point of holding up people for 1 or 2 days . This game in itself takes a huge amount of time, but by removing the Energy requirements in those 2 quests will be the most friendly and welcome change to start off 2025. - Leaders and/or officers in alliances Gold 1 and above, should be receiving additional perks for all the workload of managing alliances AQ, AW planning, Raids, etc. Not asking for much just more GOLD, ISO, some shards for all the trouble. Thats why i said Gold 1 and up, and also have a limitation of 4 officers per alliance plus the leader.
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Did I say that? Oops.
Conan the Cimmerian. Make him a skill champ, but with a personal synergy that swaps his class bonus from a boost against science to one against mystic practitioners.
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- Mystique being added to the contest as a playable character
- Energy being removed from AQ and AW. There's no point of holding up people for 1 or 2 days . This game in itself takes a huge amount of time, but by removing the Energy requirements in those 2 quests will be the most friendly and welcome change to start off 2025.
- Leaders and/or officers in alliances Gold 1 and above, should be receiving additional perks for all the workload of managing alliances AQ, AW planning, Raids, etc. Not asking for much just more GOLD, ISO, some shards for all the trouble. Thats why i said Gold 1 and up, and also have a limitation of 4 officers per alliance plus the leader.
Dr. Zola