Once upon a time, most anything in Act 6, particular 6.2, more particularly 6.2.5 as many have mentioned. With all the changes to the Act the removal of gates and addition of change nodes, Act 6 really isn't the big deal it was anymore. I'd argue the worst story content in current day Kabam is any path with a scourge nodes. Doesn't really make one quest the worst, but it makes 6 paths per chapter unnecessarily dumb. They're not even hard, they're literally just built to lengthen fights as much as possible.
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