Why is she mid again?

JLordVileJJLordVileJ Member Posts: 5,555 ★★★★★
Just got 7 star dani and she seems amazing, no boosts no synergies. I'm sure with practise I could do better than this as well. What makes her bad, seen so many complaining about her. Especially, in the current gc meta, isn't she a nuke?


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Comments

  • OurobørosOurobøros Member Posts: 1,881 ★★★★★
    She still slaps on BG
  • JLordVileJJLordVileJ Member Posts: 5,555 ★★★★★
    Thanks for the insight guys. Btw this is her with synergies

  • PandingoPandingo Member Posts: 1,146 ★★★★
    Interesting feed. I have an r1 natural 200. Curious to see these feeds as I've never used her
  • JLordVileJJLordVileJ Member Posts: 5,555 ★★★★★
    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Thanks, very helpful
  • JLordVileJJLordVileJ Member Posts: 5,555 ★★★★★
    altavista said:

    Mutants are known for their hard hitting specials. Many of them easily get it as you are building your way to SP2.

    Dani, on the other hand, requires you to purposefully stop gaining power, bait a special in case they have over a bar of power, and then wait for the defender to decide to attack into you to trigger falter, all in order to allow you to gain Prowess. Then repeat and finally use your SP2. In contrast, Storm, Sunspot, even Bishop, are all super straightforward to access the damage. Gambit also has this weird playstyle of holding block, combo'ing, cashing out, and then using your specials in time, but he isn't countered by Anti-Miss like she is.

    And then Dani's Utility:

    Evade/unstoppable counter is nice thing for a mutant to have, but then you're trading damage for utility. In contrast, other champions maintain damage and utility.

    The true utility is being a Nick Fury counter, but that is one champion, and requires everything to line up (duped, potentially sig stone to guarantee some damage, and neural shocks have to be active). So she theoretically works for the last 1% of NF's life, but the other 99% of his life, her kit doesn't work against him (he counters Miss/Falter).

    Thanks, good to know
  • EdisonLawEdisonLaw Member Posts: 8,747 ★★★★★
    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
  • PT_99PT_99 Member Posts: 5,069 ★★★★★
    First she was only mid but has her unique uses to counter Nick Fury,

    Now DeadpoolX buff came and he counters Fury with also huge burst damage.

    So from being mid,
    Dani went to Dani Midstar, nothing she offers is of value anymore.
  • TotemCorruptionTotemCorruption Member Posts: 190

    Midstar is mid in BGs. Also she can't take any of the new defenders.
    She works almost everywhere outside of bgs as you don't have to worry about time.
    I pulled her three times out of the early titans. Those were sad times. I was having fun with 6* r3 midstar in content till she decided to drop from every titan I opened.

    Her design was not to be an op attacker.
    Her design was to be an anti-herc defender, and stop noobs from Herc cheesing everything in AQ and other parts. I said it.

    "Herc noobs", haha.
  • SirGamesBondSirGamesBond Member Posts: 5,590 ★★★★★
    As a midstar hater, I use her a lot.
    I have a r2 sig 80. 6* gambit relic.
    I use her anywhere node asks of prowess,
    I use her every single month in tb EQ for past 6 months. I used her on Thing this month.
    She just slaps, one sp2 and it's ggs.
    ...

    No synergies, That's tb EQ, angela died on second hit of sp2.
    ...

    No synergies. Had to post this as all of the above screenshots with 30k highest hit was not looking good.
    ...
    She just doesn't work for 90% of the actual BG defenders. Outside BGs she is quiet nice tho. But I cannot not call her midstar. I'm sour after getting her three times from titans when everyone were getting top meta champs.
  • WednesdayLengthWednesdayLength Member Posts: 1,885 ★★★★
    EdisonLaw said:

    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
    Her ability not working 100% of the time doesn't make her a bad counter. She's also not the only champion designed to counter him, peni and toad already existed
  • JLordVileJJLordVileJ Member Posts: 5,555 ★★★★★

    EdisonLaw said:

    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
    Her ability not working 100% of the time doesn't make her a bad counter. She's also not the only champion designed to counter him, peni and toad already existed
    Toad always will be the best counter hands down, he was insane this vt meta cuz all debuffs purified when opponent dashes forward, was so fun against nick
  • AzKicker316AzKicker316 Member Posts: 2,481 ★★★★★
    I really like Dani. She is fun to play. She falls behind only because the Mutant class is sooooooo deep with great champs.
  • OurobørosOurobøros Member Posts: 1,881 ★★★★★
    That's on GC, with Photon who's a natural miss counter

  • BendyBendy Member Posts: 7,822 ★★★★★
    Ive been using her on my alt and shes great the issue is just so many mutants are insane and worth ranking more than her
  • dr2wsdr2ws Member Posts: 704 ★★★
    Would be cool to have the Kate Bishop/Hawkeye Bow & Arrow mechanic, I always enjoy using it specifically on KB.
  • SirGamesBondSirGamesBond Member Posts: 5,590 ★★★★★









    Midstar being goatstar in questing. All fights I used her in. This is chrono SQ.

    This SQ was such a relief. 15-20 minutes and we are done for the week.
  • EdisonLawEdisonLaw Member Posts: 8,747 ★★★★★

    EdisonLaw said:

    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
    Her ability not working 100% of the time doesn't make her a bad counter. She's also not the only champion designed to counter him, peni and toad already existed
    Well she was specifically designed to counter him via the marked passive.
  • WednesdayLengthWednesdayLength Member Posts: 1,885 ★★★★
    EdisonLaw said:

    EdisonLaw said:

    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
    Her ability not working 100% of the time doesn't make her a bad counter. She's also not the only champion designed to counter him, peni and toad already existed
    Well she was specifically designed to counter him via the marked passive.
    No she wasn't, the marked passive was never meant to or explained as the way to counter fury. Her nick fury counter is him purifying debuffs and replacing them with neuroshocks
  • EdisonLawEdisonLaw Member Posts: 8,747 ★★★★★

    EdisonLaw said:

    EdisonLaw said:

    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
    Her ability not working 100% of the time doesn't make her a bad counter. She's also not the only champion designed to counter him, peni and toad already existed
    Well she was specifically designed to counter him via the marked passive.
    No she wasn't, the marked passive was never meant to or explained as the way to counter fury. Her nick fury counter is him purifying debuffs and replacing them with neuroshocks
    But still she was still designed to be a counter nonetheless
  • OurobørosOurobøros Member Posts: 1,881 ★★★★★
    EdisonLaw said:

    EdisonLaw said:

    EdisonLaw said:

    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
    Her ability not working 100% of the time doesn't make her a bad counter. She's also not the only champion designed to counter him, peni and toad already existed
    Well she was specifically designed to counter him via the marked passive.
    No she wasn't, the marked passive was never meant to or explained as the way to counter fury. Her nick fury counter is him purifying debuffs and replacing them with neuroshocks
    But still she was still designed to be a counter nonetheless
    He never need a counter, he's not such a defensive threat
  • WednesdayLengthWednesdayLength Member Posts: 1,885 ★★★★
    EdisonLaw said:

    EdisonLaw said:

    EdisonLaw said:

    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
    Her ability not working 100% of the time doesn't make her a bad counter. She's also not the only champion designed to counter him, peni and toad already existed
    Well she was specifically designed to counter him via the marked passive.
    No she wasn't, the marked passive was never meant to or explained as the way to counter fury. Her nick fury counter is him purifying debuffs and replacing them with neuroshocks
    But still she was still designed to be a counter nonetheless
    And she does counter him, you just have to play it a specific way. Spiral still needs to fight serpent a specific way in order to be a counter, don't see anyone calling her a bad counter
  • altavistaaltavista Member Posts: 1,536 ★★★★

    EdisonLaw said:

    EdisonLaw said:

    EdisonLaw said:

    NONYABIZZ said:

    If I were to get into Dani moonstar, I'm afraid I'd have to write a long ass comment.

    To put down, her biggest problem other than her overall design just being the embodiment of a total FLAW, is that she has always been unreliable and inconsistent.


    That's my rank 2 vs Winter soldier. Impressive right?, well then take her one more fight deep and try her against captain marvel and she dissapoints nearly doubling that time.
    She has always been unreliable because you can get GREAT damage sometimes when she crits and then turn off the class advantage and she just pummels down because her crit rate is TREMENDOUSLY TOO LOW FOR A MUTANT THAT RELIES ON CRITTING.
    That is why I barely ever select her as an attacker in BG's.

    I wanted to be cheeky and skip the sp1 in a random BG match against dust. I thought to myself maybe Dani has nuke potential (keep in mind she was r2 vs a r5 dust). Dust didn't even glance the special attack Dani just refused to crit. Dani couldn't give me ONE SINGLE CRIT even with the gambit relic. The fight ended up taking 70+ seconds.

    Obviously, she's a lot more reliable than mutants like bishop but still that's not saying much because even I still use bishop sometimes when I have no other options and he can still get me wins against bullseyes and onslaughts (during tie break matchups).

    *Her rotation has always BEEN TOO STRICT. She relies on combo meter, she has no combo shield. Build up to 9 hits in the combo and accidentally take a hit to the face. EVERYTHING IS GONE. Now you have alot of power and you need to hit 10 times again to get your illusion. If you decide to throw an extra sp1 so you can make up for the mistake you made, you cash out your illusion and you need 5 to get the overlord. You get what I'm saying???

    Imagine if dazzlers dazzling dash required you to get 10 hits in your combo meter (not land 10 hits but just to get 10 hits in your combo meter). She's be SOOOO MUCH WORSE.

    There are too many things she needs to lineup and too many factors that can disrupt her. She also doesn't work with a lot of node eg,
    - Nodes giving you too much power: if you get to your Sp2 without enough ramp, you've wasted it, if you decide to throw an SP1 to get rid of too much power, you've lost your ramp, if you get to the Sp2 and don't have the 10 hits on your combo meter you miss out on 50% of her damage.

    - Nodes not giving you enough power - if anything tampers with her power, you won't be able to line up your illusion with your Sp2 and you lose out on 50% of your damage.

    Her rotation is so strict that you absolutely cannot play around defensive mechanics.

    And even if you do everything right, there's still a possibility that the Sp2 DOES NOT CRIT which makes her unreliable for punching up or even equal ranks as I said earlier (r2 vs r5 dust).


    I didn't even talk about how she relies on miss which MAKES HER TERRIBLE for her target matchups or how she relies on AI cooperation as the AI can decide to just throw 2 hits into your phase which means you've wasted your illusion.

    Overall, she's just not reliable to win fights that ACTUALLY MATTER which is why she doesn't really get respect out of the majority of the player base.

    Edit- I think if she got released after dazzler who has set the STANDARD for what a GREAT MUTANT attacker (who does damage through specials) should be, she'd be alot better and her flaws would be greatly minimized because I think she was the stepping stone for dazzler and the devs have learned a thing or 2 since her release.

    The rebalance team did nothing for her but hopefully she can get a buff sometime in the future.

    Additionally, another one of her biggest flaws is that she was designed to counter Nick Fury with her duped ability. But it doesn't even work 100% of the time. Meanwhile we got champs like buffed Deadpool X-Force and Count Nefaria who counter Nick even better than the one champion designed to counter him.
    Her ability not working 100% of the time doesn't make her a bad counter. She's also not the only champion designed to counter him, peni and toad already existed
    Well she was specifically designed to counter him via the marked passive.
    No she wasn't, the marked passive was never meant to or explained as the way to counter fury. Her nick fury counter is him purifying debuffs and replacing them with neuroshocks
    But still she was still designed to be a counter nonetheless
    And she does counter him, you just have to play it a specific way. Spiral still needs to fight serpent a specific way in order to be a counter, don't see anyone calling her a bad counter
    I think the reason why she's a "bad" counter is because Nick Fury counters parts of her kit (specifically the falter).

    In contrast, Deadpool X-Force's kit or playstyle isn't countered by Nick Fury's mechanics. Serpent doesn't counter anything specifically in Spiral's kit.
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