Banquet comp
Huenas
Member Posts: 39 ★
Curious for thoughts on this.
what if they add a comp based on summoner point total contributes that adds in decent % of actually usable items like, 7* chards, 7* AG shards, t4AC, 7* sigs stones?
Those are the 4 non filler items I had hoped to see more of.
Just adding a % of those items would accomplish what they told us about more usable materials and less fillers.
The amount of t5c, t3a and even 10% drops of t6c is just insane. So much filler and really even more than last year.
what if they add a comp based on summoner point total contributes that adds in decent % of actually usable items like, 7* chards, 7* AG shards, t4AC, 7* sigs stones?
Those are the 4 non filler items I had hoped to see more of.
Just adding a % of those items would accomplish what they told us about more usable materials and less fillers.
The amount of t5c, t3a and even 10% drops of t6c is just insane. So much filler and really even more than last year.
10
Comments
I kept track of all my openings, and even though I “felt” like I got mostly T6cc fragments, in the end it was 35% of my crystals. Slightly higher than the stated probability but I was higher and lower in other rewards.
Small sample size, and some players are more lucky or unlucky, but I’m sure that if the total number of crystals opened was known, the pulls would pretty closely resemble the stated probabilities.
So, if the odds were stated up front, and players still decided to buy the crystals, and the pulls do reflect the odds, then there is no grounds for compensation
I understand the product is addictive and it’s not really needed but just a solid for regulars that spend and want to see game succeed.
Just a thought, but I know folks will have alternative perspectives.