Spiral SP1 bug

Etm34Etm34 Member Posts: 1,675 ★★★★★
48.1.0

On Spiral’s SP1, the opponent now blocks halfway through the animation

Comments

  • WednesdayLengthWednesdayLength Member Posts: 2,038 ★★★★
    This isn't new. The fix is aimed for February
  • Etm34Etm34 Member Posts: 1,675 ★★★★★

    This isn't new. The fix is aimed for February

    My fault, apologies for not checking. There’s been a ton of issues with the new update so I just assumed this was one of them
  • SummonerNRSummonerNR Member, Guardian Posts: 13,409 Guardian
    Do your SP1 while you still have 1 final hit “Combo Ender” available (skip it, go directly to SP1 instead).
  • SearmenisSearmenis Member Posts: 1,704 ★★★★★

    Do your SP1 while you still have 1 final hit “Combo Ender” available (skip it, go directly to SP1 instead).

    This works, but not every time. (MLL or MLLL)
  • BigBlueOxBigBlueOx Member Posts: 2,697 ★★★★★
    Heavy cancel into the sp1 has been fully reliable
  • QazzyQazzy Member Posts: 73
    Issue still exist after update, SP1 is parry after first 2-3 hits.
  • Joker1976Joker1976 Member Posts: 816 ★★★
    edited January 9
    So many bugs in the game it’s a joke.
    So now we have play with Spiral bugged for another month,..what was wrong with getting a fix for January update?
    I know,..i know,..there’s a “workaround “,…who cares,..it’s beside the point.
    I don’t think I’ve ever mentioned RDT’s but i ever a case it’s warranted …this is it.
  • SummonerNRSummonerNR Member, Guardian Posts: 13,409 Guardian
    Joker1976 said:

    So many bugs in the game it’s a joke.
    So now we have play with Spiral bugged for another month,..what was wrong with getting a fix for January update?
    I know,..i know,..there’s a “workaround “,…who cares,..it’s beside the point.
    I don’t think I’ve ever mentioned RDT’s but i ever a case it’s warranted …this is it.

    Only for another WEEK.

    Yes, person before you revived this after couple days, after Kabam notice had been posted in other threads.
  • Sunstar19Sunstar19 Member Posts: 257 ★★
    This works for me - throw SP1 after a 3 hit combo not the full combo. Alternatively you can do SP2 if you are used to doing 5 hit combo. Both methods do not have any issues for me. So far.
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