EMERGENCY MAINTENANCE

There was an issue with an offer that sent out a surplus of Tier 7 Basic Catalysts.
While the Game Team investigates a way to remedy this issue, we will be putting the Game into Emergency Maintanance.

We do not currently have an estimate on how long this will take, however, we will let you know as soon as we know anything.

Thank you for your patience.

Death By Debuffs (Epoch ) is bugged.

Average_DesiAverage_Desi Member Posts: 1,718 ★★★★
The node states that it deals 3% max health to the defender. But it only deals 2%.

The first defender, Nebula should be taking 43,938 , but is only taking 29,292.

Comments

  • DerpyEagleDerpyEagle Member Posts: 796 ★★★★
    Yeah I already noticed this too lol
  • dfmoore26dfmoore26 Member Posts: 105
    Found this thread halfway through my run. Makes sense why it feels so slow.
  • Average_DesiAverage_Desi Member Posts: 1,718 ★★★★

    Congrats, they changed the text.
    It's 2% now.

    Ffs
  • Sachhyam257Sachhyam257 Member Posts: 1,301 ★★★★

    Congrats, they changed the text.
    It's 2% now.


  • StefanPoolStefanPool Member Posts: 1
    nice
  • Perfect_jabPerfect_jab Member Posts: 113
    Is it bugged with the 1 second cooldown too. I can only attack once an then wait an attack again. If i try to do more then one hit or throw a special, it does no damage
  • FurrymoosenFurrymoosen Member Posts: 5,692 ★★★★★
    edited February 15

    Is it bugged with the 1 second cooldown too. I can only attack once an then wait an attack again. If i try to do more then one hit or throw a special, it does no damage

    The one second cooldown seems to be working fine as far as I can tell. Basically you can't expect to do more than 4% in a combo unless you get really good at spacing your hits. Would've been nicer if they made it a .5 second cooldown, but then you could space the entire combo and make it a 10 combo fight.
  • Average_DesiAverage_Desi Member Posts: 1,718 ★★★★

    Is it bugged with the 1 second cooldown too. I can only attack once an then wait an attack again. If i try to do more then one hit or throw a special, it does no damage

    The one second cooldown seems to be working fine as far as I can tell. Basically you can't expect to do more than 4% in a combo unless you get really good at spacing your hits. Would've been nicer if they made it a .5 second cooldown, but then you could space the entire combo and make it a 10 combo fight.
    With sentry, silk and white widow, if you space your hits, you can deal 6% per combo. It's easier with silk since she has hear heavy attack
Sign In or Register to comment.