Please no more Relic nodes until new relics come

I know you’re trying to keep it fresh, but can we cool it with the relic nodes everywhere? Switching relics all the time just to get through act 9 is exhausting, and with not having gotten new relics in what feels like 2 years, it’s even more aggravating.
Kabam, I beg you either drop new relics, or cool it on the relic based nodes.
Cheers
Kabam, I beg you either drop new relics, or cool it on the relic based nodes.
Cheers
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Comments
I don't mind long fights. I mind boring time wasting fights.
To top it off I had to restart couple of times because the champs I brought had no relics attached lol.
It's instant ggs, pause and quit, if you are missing a relic on relic nodes.
Mehhh... Wasted some energy and time, that's about it.
Would be cool for Kabam to be able to say, “hey, the fix we pushed is working correctly” but I guess they never really know for sure given that issues like this as so much about player perception, which can always be faulty.
More relics might help, but even then relics and the nodes aren't adding any enjoyment to the game (for me).
And as usual in reality it seems to be creating the opposite feeling with the players.
I was exhausted, I had to focus on reading small text on 18 nodes. On top of that I kept forgetting to put on relics, When it happened few times, I just closed the game.
It's more like bottom tier annoyance.
Wish every champ had a dummy relic with no powers but just for combo extension.
My theory continues to hold water.
There is an inordinate amount of screens and button presses you have to do since you can't just transfer relics easily.
Method 1 (Know what champion you want to bind a relic to): Select champion, select "Equip Relic", select the Relic* from the window pane, hit the 'select relic' button, hit the Bind relic, then confirm "Bind relic. Theoretically just 6 steps.
*But.... you can't immediate tell what relic is bindable. Champions in a quest with a relic have the 'Bind relic' button locked out, but otherwise you have to hit the 'Select Relic' button just to see a pop up window that states it is bound to another champion so you can either 'go back' or 'go to unbind'. So that is 1 additional step added to the 6 minimum, or it shunts you to the number of steps needed for Method 2.
Method 2 (Know what relic you want to unbind and unbind): Select relic, select customize relic, select unbind, confirm unbind, select 'select champion', actually select the champion (and, not only is the window to select your champion small, the way it is sorted by default usually means you have to scroll and search), select Bind relic, then confirm "Bind Relic" again. And, for some reason, there usually is a slight lag (spinning wheel) when you actually unbind/bind a champion. That is 8 steps.
So, instead of playing the game, you have to do a minimum of 6-8 steps, or a more likely 12-14 steps just to switch a relic on one champion. And if you are doing that for several champions on a team, for several paths, and several quests, then it is definitely an annoying time waster even if it isn't hard.
Even if they don't release more relics, at least improve the UI for it.
I'm not sure why Kabam is so worried that they want you to confirm twice that you want to unbind/bind a relic, and yet allow you to purchase an unintended 6000 unit champion offer without any confirmation.
At this point, if you're not using a team with Relics equipped, you're not playing right.
*They have yet to release a Node that restricts them.
No one is talking about equipping vs not equipping relics.
The complaint is about there not being enough relics and the time it takes to constantly switch them around to accommodate specific fights.
No one is saying "I don't have five relics to fill a team."
The complaint is regarding the time and effort required to swap relics for a given lane/defender.