Options

I hope you treasure whoever designs your bosses because they have been phenomenal as of late!

Dr. CrabDr. Crab Member Posts: 867 ★★★★
9.2 is no exception. So fun, truly. Whoever designed it as well as the animation team, thank you very much!
«1

Comments

  • kvirrkvirr Member Posts: 2,180 ★★★★★
    Sparx265 said:

    Agreed, the story content of later act 8 and 9 have been really good in my opinion. Three paths is the perfect amount and I like how they usually have a class based path, a universal mechanic path and just a random one, it’s a really nice combo and I consistently find myself reaching for champs I tend to use less which is always a plus.

    don’t include 8.1 and 8.2, both have good bosses, but are so dreadful to explore
  • Sparx265Sparx265 Member Posts: 298 ★★
    edited April 17
    kvirr said:

    Sparx265 said:

    Agreed, the story content of later act 8 and 9 have been really good in my opinion. Three paths is the perfect amount and I like how they usually have a class based path, a universal mechanic path and just a random one, it’s a really nice combo and I consistently find myself reaching for champs I tend to use less which is always a plus.

    don’t include 8.1 and 8.2, both have good bosses, but are so dreadful to explore
    yeah i agree that’s why i said later act 8 as in 8.3 and 8.4
  • Joker1976Joker1976 Member Posts: 993 ★★★★
    Yes i agree.
    The fight was excellent and i enjoyed all the stages.
    The lag in phase 5 was insane,..but after i rebooted the game it was smooth sailing and super fun.
  • BigBlueOxBigBlueOx Member Posts: 3,048 ★★★★★
    Joker1976 said:

    Yes i agree.
    The fight was excellent and i enjoyed all the stages.
    The lag in phase 5 was insane,..but after i rebooted the game it was smooth sailing and super fun.

    Agree, the lag in that fight sours an other wise great experience. Super well designed but insanely laggy.
  • SirGamesBondSirGamesBond Member Posts: 8,109 ★★★★★
    Apart from the lag...
    Been enjoying these big bosses.
    GM is still my fav.
  • dr2wsdr2ws Member Posts: 1,283 ★★★★
    KabamDORK said:

    We sure do! I let them know about this thread. While we highly value critical feedback and want to make sure you all are heard.. This kind of post really makes the game team's day and we're very grateful for it and so very happy you're enjoying 9.2 Lotan!

    More units in 9.3 paths or explo would be appreciated. That’s my only complaint to be perfectly honest.
  • PatrickkPatrickk Member Posts: 5
    Potato phone cry in the corner...





    Including me (T_T)...
  • Darthbane3141Darthbane3141 Member Posts: 1,331 ★★★★
    My one complaint is them putting Red Skull on an auto block path in 9.2.1. That just feels kind of messed up, and it's really the only problem I had.
  • Gentsy12Gentsy12 Member Posts: 201 ★★★

    Apart from the lag...
    Been enjoying these big bosses.
    GM is still my fav.

    Any fight with reverse controls is automatically disqualified from best boss 😜

    But echo the other sentiments, this is far and away my favorite of the post act 6 bosses. Awesome job by the design and art teams!
  • captain_rogerscaptain_rogers Member Posts: 13,559 ★★★★★
    7.4 ka ng is the best boss fight ever made. You can't convince me otherwise.
  • AshacekarAshacekar Member Posts: 2,492 ★★★★★
    Storm idea was creative.
  • Hiddenfuture69Hiddenfuture69 Member Posts: 30
    Act 9.2 100% exploration was pretty fun. Especially Lotan. Such a cool boss with amazing visuals and animations. I also loved the fight stage. So epic. Ah, that was the dopamine rush I had been chasing since EPOCH. Now, back to hibernation until the next content drops.
  • Dr. CrabDr. Crab Member Posts: 867 ★★★★
    edited April 17
    I just 100%d 9.2, and it was the first time in a long time I did it because I wanted too and not just for the rewards. Lotan (and Ares!) was phenomenal. It cannot be overstated how well whoever designed that fight found the perfect balance between dynamic and completely understandable. As a veteran player, I can say that is for sure the difficulty with this game (and probably the reason behind most bugs as well), as the game gets older, people are naturally going to get used to mechanics that were once considered difficult but now, after so much practice, has become easy (I remember when Parring was considered a high level move). To deal with this the game has to make more and more ridiculous mechanics or node combinations, which for the player can just be to difficult or at times nonsensical to manage. Lotan however was, in my opinion (and Ares, lot of love for Ares) fantastic.

    Also, as an aside, 3 paths is the sweet spot for exploration. My only complaint is that some of those paths did feel arbitrarily time consuming, but that may just be me.

    In any case, Bravo MCoC on the bosses as of late!
  • Dr. CrabDr. Crab Member Posts: 867 ★★★★
    Also @KabamDORK, if you have the time, you should drop an MCoC track every now and again. If I could Warlock’s would play whenever I added him to the team.
  • Nemesis666Nemesis666 Member Posts: 193
    Love this boss fight
  • ArmageddønArmageddøn Member Posts: 1,126 ★★★★
    Fun fight. Loved it. Once again the animations are superb and the fight itself is engaging and pretty straightforward as long as you know what you're doing and i didn't experience any lag (iPhone 15 plus). Keep up the good work guys!
  • CandyCane2CandyCane2 Member Posts: 1,310 ★★★★
    edited April 18
    Dude, the storm in the middle of the map and stuff was really awesome. I hope we get a playable character with a similar effect. Prof x has one but it isn’t as cool as hers
  • SirGamesBondSirGamesBond Member Posts: 8,109 ★★★★★
    Next time make sure we can throw a champ inside it.
  • VendemiaireVendemiaire Member Posts: 2,374 ★★★★★
    Lotan is my favorite boss fight right now. Ares comes second then the OG Grandmaster.

    Act 8 and 9 bosses are really killing it, though.
  • VendemiaireVendemiaire Member Posts: 2,374 ★★★★★

    Personal experience: it was fun I liked it
    Alliance mates perspective: 2 guys showed me vids of how awful and choppy the fight was on their iphones.

    Conclusion: Kabam already knew about issues with champs like dust, putting it on a stage might have not been the best idea. Also android is the superior device.

    What iPhone are they using? It runs smooth both on my iPhone 11 and 14.
  • BringPopcornBringPopcorn Member Posts: 9,824 ★★★★★

    Personal experience: it was fun I liked it
    Alliance mates perspective: 2 guys showed me vids of how awful and choppy the fight was on their iphones.

    Conclusion: Kabam already knew about issues with champs like dust, putting it on a stage might have not been the best idea. Also android is the superior device.

    What iPhone are they using? It runs smooth both on my iPhone 11 and 14.
    Fix their screens cause its not allowing you to read right.
  • LokxLokx Member Posts: 1,808 ★★★★★
    edited April 18
    Maybe it’s just me but i’m getting tired of these multiple lives gimmick in the act bosses. Other then that the mini bosses were decent.
  • CandyCane2CandyCane2 Member Posts: 1,310 ★★★★
    Lokx said:

    Maybe it’s just me but i’m getting tired of these multiple lives gimmick in the act bosses. Other then that the mini bosses were decent.

    I agree
  • Coach_G1Coach_G1 Member Posts: 74
    I really enjoyed Act 8 and 9! Still working on exploring 9.2 but I agree very well designed.
  • This content has been removed.
  • Alone13Alone13 Member Posts: 287 ★★
    Enjoyed Exploring 9.2 and fighting the boss. But Crystals were bad, Useless sigs on Peni and Overseer. R4ed Serpent...
Sign In or Register to comment.