One-Off Stat Focuses

Haven’t seen a lot of threads on this, so just wanted to start one up. I know there was a thread on which relics work best with certain champs/make them goated. But what about stat focuses that aren’t the norm crit rating/block penetration. Like bullseye has guaranteed crits, so crit damage would be better suited. Are there other champs that want other aspects? Like increased special damage for Shathra and bishop, etc?


0
Comments
I used Armor rating for Ironman cuz increased Armor increase his attack ratings. Same for lds.
Then there are some champs whose disadvantages can be remedied with a quick stat focus switch-up. I like to give certain mystic champions some physical resistance (like Spidey Supreme or Wiccan) or just block proficiency (Mojo), since they can be rather squishy and often have either negative or at least low values there.
On the defensive side, I sometimes like to spec into certain resistances if I know that whoever fights that champ will most likely use a particular type of damage. Prime example is Onslaught. It's a really bad idea to fight him with champs that do most kinds of energy DOT, so chances are pretty high that your opponent will chose someone who deals physical damage instead. That alone would make it a good idea to boost up Onslaught's physical resistance, but the fact that he has a slight deficiency in that department makes it an even better idea. It's only a slight deficiency at -5,6%, but speccing into it and having +3,2% physical resistance is still better than a negative score in the type of resistance that your opponent will most likely use against them.
Overall, I've begun to spec into resistances quite a lot. Unless I know that someone is going to throw a lot of specials that the opponent will have to block (such as Bullseye or Serpent), I sort of work under the assumption that my opponent will just dex most attacks and that it's therefore somewhat pointless to go for block penetration and stats like that. Giving an annoying defender an 18% resistance to either physical or energy damage will instead stall the fight more consistently.
Even tho he don't crit because more crit rating more he ignores enemy armour
Already built the base document
This is the base document. All of my data validation (drop downs) got deleted when I copied from excel to Google sheets. It is set at view only at the moment, but I can grant access. I have a copy and version history if anything gets messed up
Also mentioned in another thread