Healing node on new AW map

hungryhungrybbqhungryhungrybbq Member Posts: 2,407 ★★★★★
Question: Does Poison in combination with 3/3 Despair not reverse healing? Tested this in AW and Diablo never gained any charges
Please advise, thanks!



Comments

  • hungryhungrybbqhungryhungrybbq Member Posts: 2,407 ★★★★★
    At one point I applied 20 Poisons
  • Average_DesiAverage_Desi Member Posts: 2,232 ★★★★★
    Does not work because of the 15% from recovery which Despair cannot touch and poisons reduce the modified regen so it never really touched zero
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,407 ★★★★★
    Ok, I think I understand.. another answer might be that half of zero is zero?
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,407 ★★★★★
    Just curious.. it is our last chance to test anything before season so just wanted to check this interaction out while I had a chance
  • Average_DesiAverage_Desi Member Posts: 2,232 ★★★★★
    You'll need spectre, Petrify or heal prevention
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,407 ★★★★★
    Maybe the way it works is that Despair brings it to zero and Poison attempts reduce it to half of zero.. per Poison.. which is still zero
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,407 ★★★★★

    Ok, I think I understand.. another answer might be that half of zero is zero?

    For sure, assuming it's working correctly.. thanks for the reply
  • Average_DesiAverage_Desi Member Posts: 2,232 ★★★★★

    Maybe the way it works is that Despair brings it to zero and Poison attempts reduce it to half of zero.. per Poison.. which is still zero

    The base regen rate is 115% due to recovery. Despair brings it to 15% because it caps at a 100% reduction.

    The rest 15% is reduced by 30% per poison . BUT.

    It works if by reducing 30% of 15%. So you get 10.5% regen at one poison

    7.35 regen at 2 poisons and so on.

    The gist is this. It became a problem now cause if the super specific node and high health pool meaning even a 1% heal is a lot
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,407 ★★★★★

    Ok, I think I understand.. another answer might be that half of zero is zero?

    For sure, assuming it's working correctly.. thanks for the reply
    Thanking yourself for your own reply or just forget to switch accounts?
    Haha linked the wrong comment:)
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,407 ★★★★★

    Maybe the way it works is that Despair brings it to zero and Poison attempts reduce it to half of zero.. per Poison.. which is still zero

    The base regen rate is 115% due to recovery. Despair brings it to 15% because it caps at a 100% reduction.

    The rest 15% is reduced by 30% per poison . BUT.

    It works if by reducing 30% of 15%. So you get 10.5% regen at one poison

    7.35 regen at 2 poisons and so on.

    The gist is this. It became a problem now cause if the super specific node and high health pool meaning even a 1% heal is a lot
    Yeah, exactly.. I tried the 50% reduction per Poison synergy with Juggs.. just to see what it does, but even at 20 Poisons it can never fall below zero.. just become a smaller and smaller fraction

    Main issue wasn't the healing, it was the fact that I could not gain charges for damage (meaning I couldn't do the fight in less then 5 minutes)
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