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Three Issues I’d Like to See Addressed

DrZolaDrZola Member Posts: 9,920 ★★★★★
edited August 8 in General Discussion
Obviously there are more than three, but I’d like to focus on three things that currently reduce my day to day game enjoyment.

1. Loading Times: This is becoming an epidemic for me and at least a batch of others. Wait times starting a fight, completing a fight, ranking a champ, moving in quests…it’s just a holding pattern while the spinning disc continues to spin around. Personally haven’t ever seen it this bad, but it affects boosts, rhythm, time spent playing, etc.

2. Currencies: I realize there’s an ongoing effort to simplify game currencies, but it feels like there’s no effort to sort out some currencies. Mysterium is the most obvious, but I’d put loyalty up there also. Stores need an update—period. If I’m playing at least in part to earn currencies that aren’t worth anything for me, that makes me want to play modes less or not at all.

3. Cadences: More than just one thing here—for starters, the decision to decouple start times for EQ/SQ from updates adversely affects timing of game play. I’m often unsure when something drops and I consider myself reasonably well-informed. Also, Crystal inclusion timing—having champs remain in the Titan for the same time as human gestation was a fun experiment, but it’s way too long and devalues Titans. I will also suggest other random cadence things (Solvarch dropped on a Thursday after update, buffs that take super long times, e.g.). All of this makes it more difficult to play the game without stressing about schedules and planning.

I don’t expect any of these are simple fixes, but when I think about things that seem more controllable (as opposed to things like lag and game mechanics, which I’ve given up on), these three items feel somewhat approachable with a bit of effort.

Dr. Zola

Comments

  • DrWooperDrWooper Member Posts: 30
    I strongly agree with the 3rd point, it's annoying as hell
  • Chuck_FinleyChuck_Finley Member Posts: 1,982 ★★★★★
    Especially appreciate you bringing up #1. Something has happened recently that has totally wrecked loading times. Heck, I think I can install a Windows 11 cumulative update patch faster than applying an arena boost on a champion. I don’t know if it’s a side effect of the server outages or what… but the spinning wheel is getting REALLY old.
  • DrZolaDrZola Member Posts: 9,920 ★★★★★
    edited August 9

    Agree, and I admire your self restrain and patience for stopping at 3.

    Well, it isn’t intended to be a comprehensive laundry list of issues—just things that would seem to me to be addressable without some kind of several months long inquest (cf. AI behavior, input issues).

    Dr. Zola
  • peixemacacopeixemacaco Member Posts: 5,657 ★★★★★
    DrZola said:

    Obviously there are more than three, but I’d like to focus on three things that currently reduce my day to day game enjoyment.

    1. Loading Times: This is becoming an epidemic for me and at least a batch of others. Wait times starting a fight, completing a fight, ranking a champ, moving in quests…it’s just a holding pattern while the spinning disc continues to spin around. Personally haven’t ever seen it this bad, but it affects boosts, rhythm, time spent playing, etc.

    2. Currencies: I realize there’s an ongoing effort to simplify game currencies, but it feels like there’s no effort to sort out some currencies. Mysterium is the most obvious, but I’d put loyalty up there also. Stores need an update—period. If I’m playing at least in part to earn currencies that aren’t worth anything for me, that makes me want to play modes less or not at all.

    3. Cadences: More than just one thing here—for starters, the decision to decouple start times for EQ/SQ from updates adversely affects timing of game play. I’m often unsure when something drops and I consider myself reasonably well-informed. Also, Crystal inclusion timing—having champs remain in the Titan for the same time as human gestation was a fun experiment, but it’s way too long and devalues Titans. I will also suggest other random cadence things (Solvarch dropped on a Thursday after update, buffs that take super long times, e.g.). All of this makes it more difficult to play the game without stressing about schedules and planning.

    I don’t expect any of these are simple fixes, but when I think about things that seem more controllable (as opposed to things like lag and game mechanics, which I’ve given up on), these three items feel somewhat approachable with a bit of effort.

    Dr. Zola

    You missed one thing we always complain

    The BG pop ups
  • WhoDaPooWhoDaPoo Member Posts: 486 ★★★

    DrZola said:

    Obviously there are more than three, but I’d like to focus on three things that currently reduce my day to day game enjoyment.

    1. Loading Times: This is becoming an epidemic for me and at least a batch of others. Wait times starting a fight, completing a fight, ranking a champ, moving in quests…it’s just a holding pattern while the spinning disc continues to spin around. Personally haven’t ever seen it this bad, but it affects boosts, rhythm, time spent playing, etc.

    2. Currencies: I realize there’s an ongoing effort to simplify game currencies, but it feels like there’s no effort to sort out some currencies. Mysterium is the most obvious, but I’d put loyalty up there also. Stores need an update—period. If I’m playing at least in part to earn currencies that aren’t worth anything for me, that makes me want to play modes less or not at all.

    3. Cadences: More than just one thing here—for starters, the decision to decouple start times for EQ/SQ from updates adversely affects timing of game play. I’m often unsure when something drops and I consider myself reasonably well-informed. Also, Crystal inclusion timing—having champs remain in the Titan for the same time as human gestation was a fun experiment, but it’s way too long and devalues Titans. I will also suggest other random cadence things (Solvarch dropped on a Thursday after update, buffs that take super long times, e.g.). All of this makes it more difficult to play the game without stressing about schedules and planning.

    I don’t expect any of these are simple fixes, but when I think about things that seem more controllable (as opposed to things like lag and game mechanics, which I’ve given up on), these three items feel somewhat approachable with a bit of effort.

    Dr. Zola

    You missed one thing I always complain

    The BG pop ups
    You misspelled one word. Fixed it for you.
  • This content has been removed.
  • DrZolaDrZola Member Posts: 9,920 ★★★★★
    edited August 9
    @peixemacaco Ahh…I have to admit pop-ups in general across the game are just toxic.

    Didn’t make my list though because I concluded months ago that the team’s abject failure to give pop-ups even nominal attention is caused by the pleasure they take in the vexation it causes us.

    Dr. Zola
  • peixemacacopeixemacaco Member Posts: 5,657 ★★★★★
    WhoDaPoo said:

    DrZola said:

    Obviously there are more than three, but I’d like to focus on three things that currently reduce my day to day game enjoyment.

    1. Loading Times: This is becoming an epidemic for me and at least a batch of others. Wait times starting a fight, completing a fight, ranking a champ, moving in quests…it’s just a holding pattern while the spinning disc continues to spin around. Personally haven’t ever seen it this bad, but it affects boosts, rhythm, time spent playing, etc.

    2. Currencies: I realize there’s an ongoing effort to simplify game currencies, but it feels like there’s no effort to sort out some currencies. Mysterium is the most obvious, but I’d put loyalty up there also. Stores need an update—period. If I’m playing at least in part to earn currencies that aren’t worth anything for me, that makes me want to play modes less or not at all.

    3. Cadences: More than just one thing here—for starters, the decision to decouple start times for EQ/SQ from updates adversely affects timing of game play. I’m often unsure when something drops and I consider myself reasonably well-informed. Also, Crystal inclusion timing—having champs remain in the Titan for the same time as human gestation was a fun experiment, but it’s way too long and devalues Titans. I will also suggest other random cadence things (Solvarch dropped on a Thursday after update, buffs that take super long times, e.g.). All of this makes it more difficult to play the game without stressing about schedules and planning.

    I don’t expect any of these are simple fixes, but when I think about things that seem more controllable (as opposed to things like lag and game mechanics, which I’ve given up on), these three items feel somewhat approachable with a bit of effort.

    Dr. Zola

    You missed one thing I always complain

    The BG pop ups
    You misspelled one word. Fixed it for you.
    New here?
    Never seen you on forums lol...

    No kid, me and DrZola always complain about this

    Link= https://forums.playcontestofchampions.com/en/discussion/392273/bgs-pop-ups-please-stop
    DrZola said:

    @peixemacaco Ahh…I have to admit pop-ups in general across the game are just toxic.

    Didn’t make my list though because I concluded months ago that the team’s abject failure to give pop-ups even nominal attention is caused by the pleasure they take in the vexation it causes us.

    Dr. Zola

    Haha
    Yes
  • Joker1976Joker1976 Member Posts: 1,007 ★★★★
    Agree with point #2.
    Idk when or how often they update what is available for loyalty shields,…but currently it’s god awful,..nothing but overpriced low value items.
  • NoahSansmanNoahSansman Member Posts: 699 ★★★
    Joker1976 said:

    Agree with point #2.
    Idk when or how often they update what is available for loyalty shields,…but currently it’s god awful,..nothing but overpriced low value items.

    They need to revamp the war potions so that they are both cheaper and heal by percentage. Then they need to take everything out like t6b and t3a, The loyalty store should be for AW items exclusively.
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