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PRE 12.0 Champs

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    GbSarkarGbSarkar Posts: 1,075 ★★★
    Star Lord also was nerfed in 12.0. Prior to that his signature ability was uncapped. People would rack up a combo of 1,000 or more for massive damage with him.

    The end result for SW, BW, SL and Thor is that they are still good (but DS is a shadow of his old self). However, what you see now in the game actually arrived in 12.1, as a repair after 12.0 overnerfed them and messed up various mechanics. It was a huge mess at the time, but we got through it and the MCOC community stayed strong.

    There is a content that survives Star Lord 1000 Combos? Is it visible only to very end game players? Lol....400 Combo cap was a joke really...If you reach 400 combo with Star Lord....That's bye bye everything...

    3* SL vs RoL Wolverine. You needed 1000 hits to take him down. Taking down RoL wolverine with a 4/40 SL or LoL with a 4/55 SL became silghtly difficulty as well because of the cap
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