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Bulk Opening Drop Increase.
NuHuman_2099
Posts: 543
So now we can see the drop rates im sure players think most of them are horrible.
Some are agreeable like a PHC... although I think an FHC should be largely improved...
So an idea i had a while back and im going to post up again...
If we open crystals by themselves 1-by-1, the drop rate should remain as is.
But if we get more crystals eg; FHC or Arena Crystal, we open 10 at a time, the drop raye should increase by 2.5% for an FHC and 0.15% for an arena crystal.
Now if we buy 50 crystals and open them in succession of 10 followed by 10 the eff3ct should stack.
Eg;
I buy 100 Arena crystals, the standard drop is 0.5%. Opening 10 makes it 1%, open another 10 immediately should increase to 1.5% and so on.
I buy 50 FHCs, drop is 2.13% so i open 10 to get a drop of 4.63% then open another 10 to increase it to 7.13% then another 10 to boost to 9.63% then the last 10 push to a 12.13% chance to pull the Featured champion.
Note; if they ever did this I do not in anyway think that Kabam would increase the drop by any more than 1%.
Some are agreeable like a PHC... although I think an FHC should be largely improved...
So an idea i had a while back and im going to post up again...
If we open crystals by themselves 1-by-1, the drop rate should remain as is.
But if we get more crystals eg; FHC or Arena Crystal, we open 10 at a time, the drop raye should increase by 2.5% for an FHC and 0.15% for an arena crystal.
Now if we buy 50 crystals and open them in succession of 10 followed by 10 the eff3ct should stack.
Eg;
I buy 100 Arena crystals, the standard drop is 0.5%. Opening 10 makes it 1%, open another 10 immediately should increase to 1.5% and so on.
I buy 50 FHCs, drop is 2.13% so i open 10 to get a drop of 4.63% then open another 10 to increase it to 7.13% then another 10 to boost to 9.63% then the last 10 push to a 12.13% chance to pull the Featured champion.
Note; if they ever did this I do not in anyway think that Kabam would increase the drop by any more than 1%.
1
Comments
LOL it doesn't work that way. Probability of getting a certain output on a given crystal doesn't stack like that. It's for single crystal only. so, it doesn't matter if you open 10 or 1000, it's the same rate for each crystal. and I don't think they are going to change that in any form whats so ever.
It'd be a big mess. Imagine how much slower the game would run to adjust to logic like what you propose.