Stronger getting stronger and weaker get..
rdxevil
Member Posts: 231 ★★
Don't you all think.. The whole game concept is that the stronger players had opportunities to grow stronger at exponential rate and weaker... Well he will always be weak
If anyone has 5 good 5* champion
At the end of month by playing war, alliance quest and event quest he will definitely get another 5 great 5* champions
And a summoner level 25-45
He mostly had at most 4-5 4* champ and if lucky one 5*
At the end of the month... No matter how hard will he play.. He can't get more that one 5* champions.. And if he is not lucky it might be another meh tier
So the difference will always grow
I will never be able to compete with him
And if I get to his level..he will be somewhere else
Don't you all think this should be somewhere taken care by kabam
I just want few suggestions... Maybe the whole reward system be around how much the player playing and winning... Not at which level he is winning.. It's just a thought
Even I'm not sure how this can be fixed... But it should be..
If anyone has 5 good 5* champion
At the end of month by playing war, alliance quest and event quest he will definitely get another 5 great 5* champions
And a summoner level 25-45
He mostly had at most 4-5 4* champ and if lucky one 5*
At the end of the month... No matter how hard will he play.. He can't get more that one 5* champions.. And if he is not lucky it might be another meh tier
So the difference will always grow
I will never be able to compete with him
And if I get to his level..he will be somewhere else
Don't you all think this should be somewhere taken care by kabam
I just want few suggestions... Maybe the whole reward system be around how much the player playing and winning... Not at which level he is winning.. It's just a thought
Even I'm not sure how this can be fixed... But it should be..
10
Comments
There are people in my alliance that came in when the game started and others that didn’t join until around the time of the 12.0 SW nerf.
Granted you won’t catch up to the absolute top players in the game that have been around since day one. But that shouldn’t be the goal anyways.
That is a general rule in the games ... You don't expect a weaker player to do something of a level of a strong player
Very few players in the game have actual “Skill” most of the stronger players as you are pointing out have benefited from RNG and the amount of time they have been playing aka Experience. Once you’ve played the game long enough you start to understand the computer AI and you’ll anticipate what it does a fraction of second before it does it.
When you see the truly skilled players taking on content with 2* and 3* champs that most can’t do with 5*s those players can claim skill. Others need to just admit they have God Tier Champs and not lecture newer players about skill.
You can have a lot of fun playing this game only playing for an hour or two throughout the day. You will progress it just won’t be at an accelerated rate, over time you will get better at playing and it won’t matter what champs the stronger players have you’ll be able to compete.
Bro at level 45 i was just getting my first 5* and I had like 7 4*. Y'all don't know how much easier it is to get higher tier champs than it was when the game first started
What I want to say is that
If a silver 3 alliance win 10 fights
And if gold 3 alliance wins 3 fights
Both should get equal rewards? Because the level is same for both the teams.. They have equally fought hard and equally invested time and money
Except the fights aren't equal higher tier alliances have harder nodes then lower tier alliances.
So even if you say well we have stronger champs to attack with. Guess what they have stronger champs to defend with.
Spenders mostly get new champs, God champs or at least above average champs.
So No! At some points, you simply cannot advance without spending no matter how hard you work. But I think it’s fair despite my pathetic pulls, spenders should have upper hands vs non-spenders. Spender should always get stronger. If it was not for them, I wouldn’t have a free game to play.
You want more rewards? Grow your roster the same way free players did get in good alliances rank them up and you will go higher for more you win. Iv never had to ever complain about anything related to this and never had to spend except on the 1 pound crystal. Why do you get to ask for easier ways?
MCOC is all about alliance and arena grinding. If you're putting a lot of time and effort but not on those two, then you'll still progress slower.
Another silly comment. You can’t progress j less the top dogs quit.
And yet another silly comment. I haven't been playing since the beginning. Also, I am not a whale. I put in my time and played as much as I could to catch up. I am nowhere near the top whales, but I hold my own in top alliances and events. I have friends in the game that started over a year before me. I am now ahead of some of them. It'll come.
All resources are handed out everywhere, most amature players could probably finish all event quests apart from uncollected with 3*s.
Got free calendars.
Much easier to progress for newer players than it was when we started 3 years ago!
It's like saying Bob makes $150,000 per year and I only make $75,000. It's unfair because the rich keep getting richer. I won't ever have more money than Bob unless I do some crazy **** and dedicate more time/focus into my job.
But also it never stops. This game is designed to be endless, so it depends where you are in the progression.
"Stronger get stronger, and weaker get... stronger, just at a different pace"
If you definition of "fun" is "getting a 5/65 Blade", you should probably reconsider why you're playing this game.
If it's "the thrill of opening a new crystal, always hoping for the best but preparing for the worst, and challenging myself with harder content like Act 5 and Uncollected mode", you'll get "stronger" in no time.
I'll be honest, when I first downloaded this game last November, I dropped $20 on PHCs and was pissed AF that I still had all two stars. Then I took a look at beginner guides, started grinding arena, and have had a great time getting to where I am today.
Four months later, I might still have only 4/40 champs, but I've picked up a pretty cool roster from arena (SSE, Star-Lord, Archangel, Void), and I've also had my fair share of lucky drops (5* Blade, Iceman, Hawkeye). Most importantly, the game is still "fun", and I can progress as fast as I push myself to progress.
PS - don't give me attitude about my "good" luck, please. It's been a TERRIBLE day - duped 5* Magneto and Venompool, and also failed to get a single Skill T4cc shard (I'm at 2 fully-formed and 35,700 shards for Blade) from 30 fragment crystals. That's right, the odds of that happening to me were less than 0.5% but it happened.
Smh.
People need to stop focusing on what others are doing and start focusing on their self.